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A Keep On The Borderlands: Arrival
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<blockquote data-quote="jkason" data-source="post: 5938016" data-attributes="member: 2710"><p><strong>Bastian Sangue, human cavalier</strong></p><p></p><p><span style="color: plum">"That's it, men! Keep pressing the advantage! Clear the entry for our reinforcements!"</span> Bastian calls out, encouraging those entering the keep to move forward as quickly as possible, and the men near him to continue their surge. The Skurg's blow rattles him, and forces Bulwark to shuffle a few steps to maintain position.</p><p></p><p><span style="color: plum">"And you?"</span> he says to the Skurg, his smile full of menace. <span style="color: plum">"Looks like you were wanting more of the same?"</span> he finishes, greatsword cleaving another wound into the creature.</p><p></p><p>[sblock=actions]Had a brain fart, and left in the charge modifier, which clearly isn't relevant any more. Attack should be a 19, then, but I think that still hits, so no harm, no foul:</p><p></p><p><a href="http://invisiblecastle.com/roller/view/3555160/" target="_blank">Charge Bless High Ground Power Attack Greatsword; Damage w/ Power Attack. (1d20+10=21, 2d6+6=11)</a></p><p></p><p>Same orders next round for the troops: move in to make room for folks entering. Archers focus on un-engaged beastmen, melee fighters try to close and flank with the normal-sized beastmen as possible.[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5938016, member: 2710"] [b]Bastian Sangue, human cavalier[/b] [color=plum]"That's it, men! Keep pressing the advantage! Clear the entry for our reinforcements!"[/color] Bastian calls out, encouraging those entering the keep to move forward as quickly as possible, and the men near him to continue their surge. The Skurg's blow rattles him, and forces Bulwark to shuffle a few steps to maintain position. [color=plum]"And you?"[/color] he says to the Skurg, his smile full of menace. [color=plum]"Looks like you were wanting more of the same?"[/color] he finishes, greatsword cleaving another wound into the creature. [sblock=actions]Had a brain fart, and left in the charge modifier, which clearly isn't relevant any more. Attack should be a 19, then, but I think that still hits, so no harm, no foul: [url=http://invisiblecastle.com/roller/view/3555160/]Charge Bless High Ground Power Attack Greatsword; Damage w/ Power Attack. (1d20+10=21, 2d6+6=11)[/url] Same orders next round for the troops: move in to make room for folks entering. Archers focus on un-engaged beastmen, melee fighters try to close and flank with the normal-sized beastmen as possible.[/sblock] [/QUOTE]
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