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A Key Issue for 5e: Quick Character Generation
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<blockquote data-quote="Lanefan" data-source="post: 5950663" data-attributes="member: 29398"><p>That would be fine - in fact, excellent - at 1st level but how would it work at higher levels when an incoming PC can be expected to have acquired a few magic toys? I could see a few solutions, none of which is perfect:</p><p></p><p>1. If char-gen is done online the system randomly (or randomly within class/race parameters) determines what you have; or</p><p>2. All characters of level x and class y come in with z-list of magic possessions; or</p><p>3. Incoming PCs have no magic items period.</p><p></p><p>1 above fails if you're not doing online char-gen, unless one of the player or DM wants to do a lot of rolling on charts. 2 fails because it's just too predictable and thus dull. 1 and 2 both fail if the campaign is higher- or lower-magic than the tables allow for. 3 flat-out fails unless the whole campaign is very low or no magic.</p><p></p><p>Even for mundane equipment character level would have to be considered - a raw 1st level type might not be able to afford all the non-magical weapons, armour, etc. she thinks she should have; but a 4th-level certainly could and have backups as well.</p><p></p><p>Lan-"you can never have enough longswords - never"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 5950663, member: 29398"] That would be fine - in fact, excellent - at 1st level but how would it work at higher levels when an incoming PC can be expected to have acquired a few magic toys? I could see a few solutions, none of which is perfect: 1. If char-gen is done online the system randomly (or randomly within class/race parameters) determines what you have; or 2. All characters of level x and class y come in with z-list of magic possessions; or 3. Incoming PCs have no magic items period. 1 above fails if you're not doing online char-gen, unless one of the player or DM wants to do a lot of rolling on charts. 2 fails because it's just too predictable and thus dull. 1 and 2 both fail if the campaign is higher- or lower-magic than the tables allow for. 3 flat-out fails unless the whole campaign is very low or no magic. Even for mundane equipment character level would have to be considered - a raw 1st level type might not be able to afford all the non-magical weapons, armour, etc. she thinks she should have; but a 4th-level certainly could and have backups as well. Lan-"you can never have enough longswords - never"-efan [/QUOTE]
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