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A key part of Linda Codegas Critical Role Interview
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<blockquote data-quote="Aldarc" data-source="post: 8914855" data-attributes="member: 5142"><p>I can't say that I'm too hopeful. In the wake of the OGL 1.1 announcement, several 3pp said that they were working on their own system. Sounds great. The problem? It sounds like it's more of the same. I don't want to disparage them too heavily, but a fair number of these "Screw you! I'm making a new game" creators seemed to just be reinventing the wheel, with some flagrantly tracing over the pre-existing design plans.</p><p></p><p>Kobold Press basically implied that it would be D&D 5.1. Some others already had quickstarts and previews, and these were basically just D&D variants too. One I saw looked pretty OSR, but nothing really stood out as to why I should pick this OSR game over the myriad of other OSR games already out on the market that are competing for the same exact niche.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8914855, member: 5142"] I can't say that I'm too hopeful. In the wake of the OGL 1.1 announcement, several 3pp said that they were working on their own system. Sounds great. The problem? It sounds like it's more of the same. I don't want to disparage them too heavily, but a fair number of these "Screw you! I'm making a new game" creators seemed to just be reinventing the wheel, with some flagrantly tracing over the pre-existing design plans. Kobold Press basically implied that it would be D&D 5.1. Some others already had quickstarts and previews, and these were basically just D&D variants too. One I saw looked pretty OSR, but nothing really stood out as to why I should pick this OSR game over the myriad of other OSR games already out on the market that are competing for the same exact niche. [/QUOTE]
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A key part of Linda Codegas Critical Role Interview
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