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A killer puzzle that makes me want to pull my hair out.
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<blockquote data-quote="Aikuchi" data-source="post: 2817747" data-attributes="member: 38713"><p>(hugs) Just thought you might need one, OP.</p><p></p><p>I'll admit that I wouldn't be able to understand ot solve the puzzle either. I could be a study of religion but then, the religions I would more likely recognize are eastern ones. Something that could be seemingly simple, across cultural barriers (religious or otherwise) would be lost to me. </p><p></p><p>I do agree with some here that, if one cannot solve the puzzle in about an hour (real time), then a roll is probably necessary to keep the game moving and allowing the character to continue on exercising their skills and talents as written. There is little roleplay when the interaction in that single hour is only between a puzzle and a person and little feedback or reaction in between. </p><p></p><p>Especially for an early session that resulted in end of a character. </p><p></p><p>A challenge is a challenge, not a stringent test on the players patience, concepts, ideals or virtues. Anything this terminal so early is ... detrimental at best for the continuation of the game. Unless the rest (players) prefer it or have had fair warning but still want to play, in which you have already said: I'm having everything thats the opposite of 'fun'. Thats a cue to stop being 'stubborn' about the ideals of the "challenge" and concentrate on getting your player back into the game. </p><p></p><p></p><p>---</p><p></p><p>(quick hug) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Aikuchi, post: 2817747, member: 38713"] (hugs) Just thought you might need one, OP. I'll admit that I wouldn't be able to understand ot solve the puzzle either. I could be a study of religion but then, the religions I would more likely recognize are eastern ones. Something that could be seemingly simple, across cultural barriers (religious or otherwise) would be lost to me. I do agree with some here that, if one cannot solve the puzzle in about an hour (real time), then a roll is probably necessary to keep the game moving and allowing the character to continue on exercising their skills and talents as written. There is little roleplay when the interaction in that single hour is only between a puzzle and a person and little feedback or reaction in between. Especially for an early session that resulted in end of a character. A challenge is a challenge, not a stringent test on the players patience, concepts, ideals or virtues. Anything this terminal so early is ... detrimental at best for the continuation of the game. Unless the rest (players) prefer it or have had fair warning but still want to play, in which you have already said: I'm having everything thats the opposite of 'fun'. Thats a cue to stop being 'stubborn' about the ideals of the "challenge" and concentrate on getting your player back into the game. --- (quick hug) :D [/QUOTE]
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A killer puzzle that makes me want to pull my hair out.
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