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A lesson I hope WotC learns from Paizo (with regards to 5E)
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<blockquote data-quote="Sunseeker" data-source="post: 6224093"><p>I can't say I'm really for the idea of D&D being "child-accessible". I think it puts too much weight on making other aspects of the game child-friendly. D&D can be quite dark and violent, and I'd hate to think of D&D as getting "Elmo-ed". Because no matter what anyone says, if an 8-year-old can read it, the contents will inevitably be tailored to what uptight parents think their delicate special snowflake should read.</p><p></p><p>Keep D&D PG-13. If someone wants to show more difficult and more serious reading material to younger audiences, that's on them, but children (teens are not children, if teens are children, then so are adults, because everyone is someone's child) should not be a significant target audience.</p><p></p><p></p><p></p><p>As much as I agree that WOTC needs to make a bigger digital push, there are two problems.</p><p>1: They will nickle and dime you for every new feat, power or race, ala: Neverwinter Online</p><p>2: It will naturally trend towards less table-malliability. That is to say, because WOTC will be faster and have an easier time amending the rules, what is popular will subsume what is not, even though what is not may be quite fun for some tables.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6224093"] I can't say I'm really for the idea of D&D being "child-accessible". I think it puts too much weight on making other aspects of the game child-friendly. D&D can be quite dark and violent, and I'd hate to think of D&D as getting "Elmo-ed". Because no matter what anyone says, if an 8-year-old can read it, the contents will inevitably be tailored to what uptight parents think their delicate special snowflake should read. Keep D&D PG-13. If someone wants to show more difficult and more serious reading material to younger audiences, that's on them, but children (teens are not children, if teens are children, then so are adults, because everyone is someone's child) should not be a significant target audience. As much as I agree that WOTC needs to make a bigger digital push, there are two problems. 1: They will nickle and dime you for every new feat, power or race, ala: Neverwinter Online 2: It will naturally trend towards less table-malliability. That is to say, because WOTC will be faster and have an easier time amending the rules, what is popular will subsume what is not, even though what is not may be quite fun for some tables. [/QUOTE]
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A lesson I hope WotC learns from Paizo (with regards to 5E)
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