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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
A Leveled-Up Bestiary: Volume Two
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<blockquote data-quote="Faolyn" data-source="post: 9249808" data-attributes="member: 6915329"><p>I actually build the monsters in reverse from what the book tells me to. First, I figure out the monster's Hit Dice, which I usually alter based on a couple of things, such as how they compare to 2e monsters of similar HD that have been updated for 5e/LU. Like, a 5e ogre had 4+1 HD, and those were d8s, while an LU ogre has 7d10 HD, plus a major Con bonus. Then I alter it depending on what I feel that monster's role is going to be in an encounter.</p><p></p><p>I may end up altering <em>that </em>CR, and with it the HD, depending on the type of attacks the 2e version had, because they often don't match to the amount of damage they "should" do in LU. So if I need the monster to do more damage, I'll up the CR and HD accordingly. And after all of that, if the resulting monster has really powerful special abilities that aren't really covered by the monster-making rules, I'll up the CR another point without altering the HD. Like, there's nothing in the rules about draining magic out of a person or being basically immune to magic, so I took what should be a CR 3 monster and made it CR 4.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 9249808, member: 6915329"] I actually build the monsters in reverse from what the book tells me to. First, I figure out the monster's Hit Dice, which I usually alter based on a couple of things, such as how they compare to 2e monsters of similar HD that have been updated for 5e/LU. Like, a 5e ogre had 4+1 HD, and those were d8s, while an LU ogre has 7d10 HD, plus a major Con bonus. Then I alter it depending on what I feel that monster's role is going to be in an encounter. I may end up altering [I]that [/I]CR, and with it the HD, depending on the type of attacks the 2e version had, because they often don't match to the amount of damage they "should" do in LU. So if I need the monster to do more damage, I'll up the CR and HD accordingly. And after all of that, if the resulting monster has really powerful special abilities that aren't really covered by the monster-making rules, I'll up the CR another point without altering the HD. Like, there's nothing in the rules about draining magic out of a person or being basically immune to magic, so I took what should be a CR 3 monster and made it CR 4. [/QUOTE]
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