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A leveling way to limit access to magic?
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<blockquote data-quote="Elf Witch" data-source="post: 3128341" data-attributes="member: 9037"><p>This does not work the Pcs who suffer are the non spellcasters ,fighters for example depend on their magic items to be able to be effective without magic items to raise AC or be able to get by damage resistance they fall behind anyone who can cast magic on themselves.</p><p></p><p>I played in a game like this and as we got higher level it became obivious that the PCs without access to magic fell behind. I played a straight fighter and was supposed to be the tank of the party but usually the cleric/paladin ended up doing the mosrt damage and being able to go toe to toe in combat.</p><p></p><p>In almost every encounter my fighter with her 18 AC was being hit and taking massive damage while the cleric/paladin with his spells going had an AC of close to 30 and with my non magical sword I could barely do any damage while all the paladin/cleric had to do was cast magic weapon on his weapon and he was good to go.</p><p></p><p>So your way the PCs would level slower and sure that would mean the spellcasters would not have access to spells as fast and with 50% less treasure they would not have access to as many magical items but they still would be in abetter postion than your non spellcasters.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 3128341, member: 9037"] This does not work the Pcs who suffer are the non spellcasters ,fighters for example depend on their magic items to be able to be effective without magic items to raise AC or be able to get by damage resistance they fall behind anyone who can cast magic on themselves. I played in a game like this and as we got higher level it became obivious that the PCs without access to magic fell behind. I played a straight fighter and was supposed to be the tank of the party but usually the cleric/paladin ended up doing the mosrt damage and being able to go toe to toe in combat. In almost every encounter my fighter with her 18 AC was being hit and taking massive damage while the cleric/paladin with his spells going had an AC of close to 30 and with my non magical sword I could barely do any damage while all the paladin/cleric had to do was cast magic weapon on his weapon and he was good to go. So your way the PCs would level slower and sure that would mean the spellcasters would not have access to spells as fast and with 50% less treasure they would not have access to as many magical items but they still would be in abetter postion than your non spellcasters. [/QUOTE]
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A leveling way to limit access to magic?
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