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A leveling way to limit access to magic?
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<blockquote data-quote="Agent Oracle" data-source="post: 3128869" data-attributes="member: 40076"><p>(Sigh) you know what would be an absolutely phenomenal suppliment for someone to make?</p><p></p><p>"The History of Vacan Magic" subtitle: "A study of advancements throughout the ages resulting in our modern magical spells"</p><p></p><p>The basic premise would be breaking Magic down into historical settings of progressively lower powered spells. much as how D20 future/modern/past offers Tech levels as a way of defining the era a story takes place in, this suppliment would offer Magic levels, as a way of defining the era in magical advancement.</p><p></p><p>For example: (grabs PHB, flips to a random spell) Disintegration! Well, the underlying theory of maic behind Disintegration is that the spell reduces it's target to it's component atoms, in the process scattering them. This spell relies on two things: knowledge of a point at which a body can no longer be divided, and awareness of the elements. now, elements have been around since the beginning, but the theory of all objects having a point at which theycan no longer be divided (the atomic level) was not concieved until the Greek philosophers. Hence, pre-greek games would not have the disintegration spell available. Thus, lowering the Magic level of the pre-greek era.</p><p></p><p>Umn, gimmie another example. Ah! magic stone. Arguably, this is one of the oldest spells known. Stones have long been available as weapons. Theoretically, this spell could date back as far as the paleolithic era, the first humanoid druidic shaman.</p><p></p><p>let me see if i can find a really, really "new" one in D&D terms... something that wouldn't exist until the medieval era that the D&D universe is so strongly adhered to...</p><p></p><p>hmm... Ahh! Bigby's spells. Yes, if the spell still has the name of it's caster attached to it, it must surely be fairly modern... After all, do we still call our aircraft "Wright Fliers"?</p></blockquote><p></p>
[QUOTE="Agent Oracle, post: 3128869, member: 40076"] (Sigh) you know what would be an absolutely phenomenal suppliment for someone to make? "The History of Vacan Magic" subtitle: "A study of advancements throughout the ages resulting in our modern magical spells" The basic premise would be breaking Magic down into historical settings of progressively lower powered spells. much as how D20 future/modern/past offers Tech levels as a way of defining the era a story takes place in, this suppliment would offer Magic levels, as a way of defining the era in magical advancement. For example: (grabs PHB, flips to a random spell) Disintegration! Well, the underlying theory of maic behind Disintegration is that the spell reduces it's target to it's component atoms, in the process scattering them. This spell relies on two things: knowledge of a point at which a body can no longer be divided, and awareness of the elements. now, elements have been around since the beginning, but the theory of all objects having a point at which theycan no longer be divided (the atomic level) was not concieved until the Greek philosophers. Hence, pre-greek games would not have the disintegration spell available. Thus, lowering the Magic level of the pre-greek era. Umn, gimmie another example. Ah! magic stone. Arguably, this is one of the oldest spells known. Stones have long been available as weapons. Theoretically, this spell could date back as far as the paleolithic era, the first humanoid druidic shaman. let me see if i can find a really, really "new" one in D&D terms... something that wouldn't exist until the medieval era that the D&D universe is so strongly adhered to... hmm... Ahh! Bigby's spells. Yes, if the spell still has the name of it's caster attached to it, it must surely be fairly modern... After all, do we still call our aircraft "Wright Fliers"? [/QUOTE]
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