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A Lineage and Its Variants: The New Race Format Going Forward
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<blockquote data-quote="Weiley31" data-source="post: 8439191" data-attributes="member: 7017196"><p>I prefer Heritage/Lineage myself in regards to alternative terms. Especially in regards to Weapon Familiarity. I still use race/racial though, but those would be my three preferences.</p><p></p><p>I still see the Gothic Lineages and the Folks of the Feywild UA, in regards to the Hexblood, as <em>Lineages</em> as a whole separate thing altogether. The way they change your character or how your initial race is changed into something else. With the Dragon Rebirth Draconic Gift from Fizban's, Dragonborn has become both a "race" AND a "Lineage" in that regard. The Haregon, updated Fizban Dragonborn, and the Multiverse UA, however, are all examples of WoTC going beyond what was initially the path with Lineages when they first set out a new method to begin with. Less/Not Subraces and more, as mentioned before, variants end/or new race options in the new format going forward.</p><p></p><p>Do I wish they move past Lineages in that regards? No not really: I want them to continue with the Gothic Heroes/half of the Feywild UA "approach" to Lineages as well as using the new race option standard that is being shown in the Multiverse UA. Plus Lineages can help so much with making the Custom Race option be not so bare bones. I'm sorry but its literally screaming to be used to fix that. (But then, I've always found the Tasha's Custom Race to be super bare bones mechanically to begin with. And that's even by 5E's KISS standards.)</p><p></p><p>Part of me is worried that alot of people may shoot down any positivity or experimentation the newest UA was proposing. Perhaps I'm overthinking it, but we've seen some good experimentation ideas before in past UA for reasons. Such as the Psionic Talents/Die, the best take on 5E Psionics so far despite its major quirk, shot down because people were "scared" of having to keep track of some extra dice. Despite the fact that some of their subclass choices may have included "extra dice" as a mechanic, such as the Battle Master. (Sure it came back for three subclasses in Tasha's, but we still need the rest of the classes using it.)</p><p></p><p>I'm more old school in my views towards racial modifiers and terms, but I'm looking forward to what WoTC can come up with in future UAs AND what changes/effects will happen to the core PHB races once 2024/50th Anniversary editions swing around.</p></blockquote><p></p>
[QUOTE="Weiley31, post: 8439191, member: 7017196"] I prefer Heritage/Lineage myself in regards to alternative terms. Especially in regards to Weapon Familiarity. I still use race/racial though, but those would be my three preferences. I still see the Gothic Lineages and the Folks of the Feywild UA, in regards to the Hexblood, as [I]Lineages[/I] as a whole separate thing altogether. The way they change your character or how your initial race is changed into something else. With the Dragon Rebirth Draconic Gift from Fizban's, Dragonborn has become both a "race" AND a "Lineage" in that regard. The Haregon, updated Fizban Dragonborn, and the Multiverse UA, however, are all examples of WoTC going beyond what was initially the path with Lineages when they first set out a new method to begin with. Less/Not Subraces and more, as mentioned before, variants end/or new race options in the new format going forward. Do I wish they move past Lineages in that regards? No not really: I want them to continue with the Gothic Heroes/half of the Feywild UA "approach" to Lineages as well as using the new race option standard that is being shown in the Multiverse UA. Plus Lineages can help so much with making the Custom Race option be not so bare bones. I'm sorry but its literally screaming to be used to fix that. (But then, I've always found the Tasha's Custom Race to be super bare bones mechanically to begin with. And that's even by 5E's KISS standards.) Part of me is worried that alot of people may shoot down any positivity or experimentation the newest UA was proposing. Perhaps I'm overthinking it, but we've seen some good experimentation ideas before in past UA for reasons. Such as the Psionic Talents/Die, the best take on 5E Psionics so far despite its major quirk, shot down because people were "scared" of having to keep track of some extra dice. Despite the fact that some of their subclass choices may have included "extra dice" as a mechanic, such as the Battle Master. (Sure it came back for three subclasses in Tasha's, but we still need the rest of the classes using it.) I'm more old school in my views towards racial modifiers and terms, but I'm looking forward to what WoTC can come up with in future UAs AND what changes/effects will happen to the core PHB races once 2024/50th Anniversary editions swing around. [/QUOTE]
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