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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
A list of 3e problems and how they were tackled in PF
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<blockquote data-quote="Twowolves" data-source="post: 4900811" data-attributes="member: 18093"><p>They streamlined the mechanic for all maneuvers, and defaulted to the defensive position as being better. For a good reason. If it were equal, then special maneuvers would dominate combat. If you leave in feats to specialize in certain maneuvers, then the math would swing to the attacker and the spiked chain-trip monkey would STILL be an overpowered choice. The rationale for CMD outpacing CMB is obvious.</p><p></p><p></p><p></p><p></p><p></p><p></p><p>Since they are about to release an entire book of SRD monsters retooled for their system, it's hardly fair to complain about this. In any case, the math is quick and simple, and you don't have to restat <em>every </em>monster, just the one the party is facing right now, and even then only if someone wants to try a combat maneuver. You can figure the CMD in about 3 seconds by glancing at the statblock. It's almost like critics want to slam PRPG because "there's not even a DM's screen for this game, how am I supposed to flip through the huge rulebook to find every little rule I need!!!"</p></blockquote><p></p>
[QUOTE="Twowolves, post: 4900811, member: 18093"] They streamlined the mechanic for all maneuvers, and defaulted to the defensive position as being better. For a good reason. If it were equal, then special maneuvers would dominate combat. If you leave in feats to specialize in certain maneuvers, then the math would swing to the attacker and the spiked chain-trip monkey would STILL be an overpowered choice. The rationale for CMD outpacing CMB is obvious. Since they are about to release an entire book of SRD monsters retooled for their system, it's hardly fair to complain about this. In any case, the math is quick and simple, and you don't have to restat [I]every [/I]monster, just the one the party is facing right now, and even then only if someone wants to try a combat maneuver. You can figure the CMD in about 3 seconds by glancing at the statblock. It's almost like critics want to slam PRPG because "there's not even a DM's screen for this game, how am I supposed to flip through the huge rulebook to find every little rule I need!!!" [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
A list of 3e problems and how they were tackled in PF
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