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[A little but not a lot OT] Marvel vs DC
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<blockquote data-quote="GiantInThePlayground" data-source="post: 742719" data-attributes="member: 8416"><p>An interesting topic. Here's my view:</p><p></p><p>DC essentially invented superheroes. They are the creator of the genre, and still publish books that are firmly "superhero stories." Most of DC's characters are people that choose to put on a costume and fight bad guys. They are, in a very real way, "genre-traditional." (This shouldn't be taken as a bad thing necessarily; I read a lot of DC books.) If you like the classic superhero format, you'll love DC. If you don't, you'll never like DC. They are the Vorlons of comics. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Marvel rose to prominence by challenging the existing DC comics way of telling stories. They shook the format up and invented new ways of talking about superheroes. Most of Marvel's characters are people who got the shaft one way or the other, and ended up superpowered. They would be what I would call, "genre-redefining." If you like taking things in a new direction from the same-old, same-old, you'll love Marvel. If you liked the old comic book status quo, you'll never like Marvel. They would have to be the Shadows of comics, I suppose.</p><p></p><p>I think WOTC would definitely be the DC of RPGs. As inheritors of the company that invented the hobby, they are the standard by which others are judged. They continue making products by the same standards; no one would ever call them "edgy," but if you want D&D, you can always turn to them. However, I don't think ANY d20 company would be Marvel; the closest RPG company would be White Wolf. I think the many d20 companies are more like the various Image imprints. There are great ones, and forgettable ones, but none has really risen to challenge the company that spawned the genre yet.</p></blockquote><p></p>
[QUOTE="GiantInThePlayground, post: 742719, member: 8416"] An interesting topic. Here's my view: DC essentially invented superheroes. They are the creator of the genre, and still publish books that are firmly "superhero stories." Most of DC's characters are people that choose to put on a costume and fight bad guys. They are, in a very real way, "genre-traditional." (This shouldn't be taken as a bad thing necessarily; I read a lot of DC books.) If you like the classic superhero format, you'll love DC. If you don't, you'll never like DC. They are the Vorlons of comics. :) Marvel rose to prominence by challenging the existing DC comics way of telling stories. They shook the format up and invented new ways of talking about superheroes. Most of Marvel's characters are people who got the shaft one way or the other, and ended up superpowered. They would be what I would call, "genre-redefining." If you like taking things in a new direction from the same-old, same-old, you'll love Marvel. If you liked the old comic book status quo, you'll never like Marvel. They would have to be the Shadows of comics, I suppose. I think WOTC would definitely be the DC of RPGs. As inheritors of the company that invented the hobby, they are the standard by which others are judged. They continue making products by the same standards; no one would ever call them "edgy," but if you want D&D, you can always turn to them. However, I don't think ANY d20 company would be Marvel; the closest RPG company would be White Wolf. I think the many d20 companies are more like the various Image imprints. There are great ones, and forgettable ones, but none has really risen to challenge the company that spawned the genre yet. [/QUOTE]
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