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A little help with Strength checks please
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<blockquote data-quote="ClaytonCross" data-source="post: 7578283" data-attributes="member: 6880599"><p>I don't disagree with that but I would also say I have been tripped walking a Dotson with a leash. When something gets under you and wraps around your legs it can be hard to deal with and will prevent you having good footing. </p><p></p><p>The Halfling for example might to blind a pinch a front leg on a Rhino forcing it fall to one side and roll if we assume that proficiency means they know how. Being under the rhinos head they don't get to use the horn to defend and since the halfling is using their strength push and twist the rhinos knee joint in motion when they try to use that leg and it fails their own weight is what causes them to fall or be off balance in a bind.... HOWEVER.... <strong>this does highlight 2 valid point</strong> that your hitting on but did not out right say. 1. Proficiency is a generic stat and its treating the Rhino the same as a person and being good at disabling rhino does not necessarily men you have any proficiency at rhino wrangling. Unfortunately their is not a good way to do deal with how someone deals with using proficiency against a creature which they have never seen … giving disadvantage might be the easiest way to do that. 2. If you grapple a rhino successfully or unsuccessfully it might fall on you or roll out of your grip... either way even if the halfling succeeds it could get badly hurt in the process. Again, not really a great simple way to handle this consistently. Its generally not good to punish players for trying interesting things or adding failure to failure... at most a static, "if you attempt to grapple a creature any size larger than yours roll 1d10 -5 and take the remaining damage." just to recognize that fact but not make it game changing.</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7578283, member: 6880599"] I don't disagree with that but I would also say I have been tripped walking a Dotson with a leash. When something gets under you and wraps around your legs it can be hard to deal with and will prevent you having good footing. The Halfling for example might to blind a pinch a front leg on a Rhino forcing it fall to one side and roll if we assume that proficiency means they know how. Being under the rhinos head they don't get to use the horn to defend and since the halfling is using their strength push and twist the rhinos knee joint in motion when they try to use that leg and it fails their own weight is what causes them to fall or be off balance in a bind.... HOWEVER.... [B]this does highlight 2 valid point[/B] that your hitting on but did not out right say. 1. Proficiency is a generic stat and its treating the Rhino the same as a person and being good at disabling rhino does not necessarily men you have any proficiency at rhino wrangling. Unfortunately their is not a good way to do deal with how someone deals with using proficiency against a creature which they have never seen … giving disadvantage might be the easiest way to do that. 2. If you grapple a rhino successfully or unsuccessfully it might fall on you or roll out of your grip... either way even if the halfling succeeds it could get badly hurt in the process. Again, not really a great simple way to handle this consistently. Its generally not good to punish players for trying interesting things or adding failure to failure... at most a static, "if you attempt to grapple a creature any size larger than yours roll 1d10 -5 and take the remaining damage." just to recognize that fact but not make it game changing. [/QUOTE]
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A little help with Strength checks please
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