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*Dungeons & Dragons
A little Krynn with your Toril and more player agency
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<blockquote data-quote="Gargoyle" data-source="post: 6362768" data-attributes="member: 529"><p>So the dragonborn/draconian thread and some other posts got me to thinking about Tyranny of Dragons and Dragonlance.</p><p></p><p>I've decided to add draconians to my Tyranny of Dragons campaign instead of half-dragons. I feel they are far more interesting, and the entire plotline of stealing the good dragons' eggs and corrupting them could be lifted from Krynn. It had promising results before, so Tiamat could try it again on Toril, and it explains why the good dragons aren't getting involved as their eggs are held hostage. Half-dragons seem redundant given the presence of dragonborn.</p><p></p><p>One of the neat things about Dragonlance also was that there was no clerical magic at the beginning of the original campaign. While I'm not suggesting that happen in Tyranny of Dragons, I liked it because the player characters were able to fix that...they made real changes to the world, something that is sorely lacking in FR campaigns. So I thought about the appearance of dragonborn and draconic sorcerer origins...how maybe the player characters should be the ones to make that happen. </p><p></p><p>For example if a player character wants to play a dragonborn have them start as human or other race but become a dragonborn early in the Tyranny of Dragons. I can ignore the previous FR lore and have an event happen during ToD that results in a transformation of humans and other races into dragonborn. I wouldn't make them wait long, maybe during the first session. </p><p></p><p>While draconians are the result of magical rituals from the Cult of the Dragon, dragonborn and the appearance of sorcerers with draconic origins could be the result of similar magics from the good dragons, helped by the PC's of course, perhaps because they reveal to them that their eggs, like on Krynn, are being corrupted and turned in draconians.</p><p></p><p>While I don't want to bring in dragonlances and other Krynn'isms into it, I think there is great potential for bringing in some of the best parts, and using it to create some more player agency in the world.</p></blockquote><p></p>
[QUOTE="Gargoyle, post: 6362768, member: 529"] So the dragonborn/draconian thread and some other posts got me to thinking about Tyranny of Dragons and Dragonlance. I've decided to add draconians to my Tyranny of Dragons campaign instead of half-dragons. I feel they are far more interesting, and the entire plotline of stealing the good dragons' eggs and corrupting them could be lifted from Krynn. It had promising results before, so Tiamat could try it again on Toril, and it explains why the good dragons aren't getting involved as their eggs are held hostage. Half-dragons seem redundant given the presence of dragonborn. One of the neat things about Dragonlance also was that there was no clerical magic at the beginning of the original campaign. While I'm not suggesting that happen in Tyranny of Dragons, I liked it because the player characters were able to fix that...they made real changes to the world, something that is sorely lacking in FR campaigns. So I thought about the appearance of dragonborn and draconic sorcerer origins...how maybe the player characters should be the ones to make that happen. For example if a player character wants to play a dragonborn have them start as human or other race but become a dragonborn early in the Tyranny of Dragons. I can ignore the previous FR lore and have an event happen during ToD that results in a transformation of humans and other races into dragonborn. I wouldn't make them wait long, maybe during the first session. While draconians are the result of magical rituals from the Cult of the Dragon, dragonborn and the appearance of sorcerers with draconic origins could be the result of similar magics from the good dragons, helped by the PC's of course, perhaps because they reveal to them that their eggs, like on Krynn, are being corrupted and turned in draconians. While I don't want to bring in dragonlances and other Krynn'isms into it, I think there is great potential for bringing in some of the best parts, and using it to create some more player agency in the world. [/QUOTE]
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