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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
A look at ADnD 2E: Fighter´s Complete Book and Maneuvers vs Power System
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<blockquote data-quote="Abstruse" data-source="post: 5940500" data-attributes="member: 6669048"><p>The generic at-will powers from 4e and the combat maneuvers from Pathfinder are the only time I've ever seen those sort of rules laid out in a way I was able to understand quickly, and even then I wouldn't call them "really simple".</p><p></p><p>All these sort of advanced combat maneuvers do belong in the game, don't get me wrong...and I do believe that some split between Paizo's approach with CMB/CMD and the 2nd Edition versions would be the best way to go...however, these should not be core rules. They clutter up combat and can be intimidating, especially to new players. The core rules should approach everything with a KISS attitude - "Keep It Simple Stupid" if you never had one of those motivational speakers show up at your work. I want those rules to be available if I need them, but they really need to be optional. The combat system as it stands (especially with the ease of attribute contests) does the job good enough for a basic, simple game.</p></blockquote><p></p>
[QUOTE="Abstruse, post: 5940500, member: 6669048"] The generic at-will powers from 4e and the combat maneuvers from Pathfinder are the only time I've ever seen those sort of rules laid out in a way I was able to understand quickly, and even then I wouldn't call them "really simple". All these sort of advanced combat maneuvers do belong in the game, don't get me wrong...and I do believe that some split between Paizo's approach with CMB/CMD and the 2nd Edition versions would be the best way to go...however, these should not be core rules. They clutter up combat and can be intimidating, especially to new players. The core rules should approach everything with a KISS attitude - "Keep It Simple Stupid" if you never had one of those motivational speakers show up at your work. I want those rules to be available if I need them, but they really need to be optional. The combat system as it stands (especially with the ease of attribute contests) does the job good enough for a basic, simple game. [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
A look at ADnD 2E: Fighter´s Complete Book and Maneuvers vs Power System
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