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Community
General Tabletop Discussion
*Pathfinder & Starfinder
A look at my House rules
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<blockquote data-quote="Runestar" data-source="post: 4373645" data-attributes="member: 72317"><p>Weapon focus and cleave as must-have feats? Surely you jest. They rank high on my list of traps a fighter should avoid at all costs! <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>Doesn't really strike me as major, those proposed house rules. I mean, 3e rules still remain the same fundamentally for most part. You just have a more fleshed out system of character creation, better stats and more feats. </p><p></p><p>Don't get me wrong, I am not disparaging your efforts, but I think their impact on how you would play 3e is fairly minimal. Only drawback might be the loss of spellcaster support, but nothing you can't work your way around, I guess.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Runestar, post: 4373645, member: 72317"] Weapon focus and cleave as must-have feats? Surely you jest. They rank high on my list of traps a fighter should avoid at all costs! :lol: Doesn't really strike me as major, those proposed house rules. I mean, 3e rules still remain the same fundamentally for most part. You just have a more fleshed out system of character creation, better stats and more feats. Don't get me wrong, I am not disparaging your efforts, but I think their impact on how you would play 3e is fairly minimal. Only drawback might be the loss of spellcaster support, but nothing you can't work your way around, I guess.:) [/QUOTE]
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A look at my House rules
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