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A Look Inside Ghosts of Saltmarsh: Contents, Saltmarsh Map, & More
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<blockquote data-quote="Joshua Randall" data-source="post: 7779499" data-attributes="member: 7737"><p>Belated reply, and hopefully I'm not just repeating what someone else already said, but...</p><p></p><p>The Final Enemy was infamously a meat grinder back in the day, for reasons that should be obvious to anyone who remembers it or has read the synopsis. (Hint1: out. Hint2: numbered.)</p><p></p><p>In addition, it was possible for the PCs to come out of Danger at Dunwater with less XP than expected if they are less murderhobo-y than normal.</p><p></p><p>Combine that two and you could have an underleveled, underequipped (i.e. hasn't found as much magic lootz) party going into a really tough The Final Enemy.</p><p></p><p>So, it makes perfect sense to me to re-order the adventures to let the PCs level / gear up a bit before they tackle Final Enemy.</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 7779499, member: 7737"] Belated reply, and hopefully I'm not just repeating what someone else already said, but... The Final Enemy was infamously a meat grinder back in the day, for reasons that should be obvious to anyone who remembers it or has read the synopsis. (Hint1: out. Hint2: numbered.) In addition, it was possible for the PCs to come out of Danger at Dunwater with less XP than expected if they are less murderhobo-y than normal. Combine that two and you could have an underleveled, underequipped (i.e. hasn't found as much magic lootz) party going into a really tough The Final Enemy. So, it makes perfect sense to me to re-order the adventures to let the PCs level / gear up a bit before they tackle Final Enemy. [/QUOTE]
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A Look Inside Ghosts of Saltmarsh: Contents, Saltmarsh Map, & More
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