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*Pathfinder & Starfinder
A mad experiment - wizard -> scientist conversion for sci-fi
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<blockquote data-quote="Morrus" data-source="post: 5737826" data-attributes="member: 1"><p>This is a somewhat odd experiment, but I'm playing with reskinning classes for sci-fi settings. I figured the wizard would be a fairly easy one to do (replacing magic with science), so I gave it a shot.</p><p></p><p>It's not perfect by any means. I haven't spent *that* long on this; I'm just playing with the concept to see if it seems to "work".</p><p></p><p>I think it kinda does - although some things don't quite fit (how do you explain spells per day in terms of technological processes per day? I figured you maybe needed specially pre-prepared custom energy packs or something)</p><p></p><p>Anyway, feel free to take a look. There are likely some errors and some clumsy bits, but that's not too important right now.</p></blockquote><p></p>
[QUOTE="Morrus, post: 5737826, member: 1"] This is a somewhat odd experiment, but I'm playing with reskinning classes for sci-fi settings. I figured the wizard would be a fairly easy one to do (replacing magic with science), so I gave it a shot. It's not perfect by any means. I haven't spent *that* long on this; I'm just playing with the concept to see if it seems to "work". I think it kinda does - although some things don't quite fit (how do you explain spells per day in terms of technological processes per day? I figured you maybe needed specially pre-prepared custom energy packs or something) Anyway, feel free to take a look. There are likely some errors and some clumsy bits, but that's not too important right now. [/QUOTE]
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A mad experiment - wizard -> scientist conversion for sci-fi
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