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A magic system I thought of...
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<blockquote data-quote="BriarMonkey" data-source="post: 6065830" data-attributes="member: 95387"><p>I think that Paizo's book "Ultimate Magic" has a system similar to this, called "Words of Power" for [notranslate]Pathfinder[/notranslate] (forgive me if I am wrong as I haven't yet had a chance to do more than skim it quickly). They have key words that you can string together to create spells.</p><p></p><p>Too, at the height of the 3.x edition, Mongoose publishing had a series of books, one being "Chaos Magic". The book introduced the Chaos Mage and the Chaos Magic system. In a nutshell, a mage would pick their various elements, such as range, duration, effects, etc. and arrive and a constructed spell and a DC that they would have to make in order to cast the spell. So, it too sounds similar to what is being proposed here.</p><p></p><p>I mention those as they may help you figure out the bits for your system, or at least give you some ideas.</p></blockquote><p></p>
[QUOTE="BriarMonkey, post: 6065830, member: 95387"] I think that Paizo's book "Ultimate Magic" has a system similar to this, called "Words of Power" for [notranslate]Pathfinder[/notranslate] (forgive me if I am wrong as I haven't yet had a chance to do more than skim it quickly). They have key words that you can string together to create spells. Too, at the height of the 3.x edition, Mongoose publishing had a series of books, one being "Chaos Magic". The book introduced the Chaos Mage and the Chaos Magic system. In a nutshell, a mage would pick their various elements, such as range, duration, effects, etc. and arrive and a constructed spell and a DC that they would have to make in order to cast the spell. So, it too sounds similar to what is being proposed here. I mention those as they may help you figure out the bits for your system, or at least give you some ideas. [/QUOTE]
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