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General Tabletop Discussion
*Dungeons & Dragons
A matter of weapons
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<blockquote data-quote="MechaPilot" data-source="post: 6996985" data-attributes="member: 82779"><p>Because a lot of people just choose the highest damage melee and ranged weapon they are proficient with, instead of picking something thematic or interesting.</p><p></p><p>This isn't universally true, mind you. It just happens quite frequently.</p><p></p><p>If the weapons had more differentiating features, or all did the same damage, then there would be less incentive to just pick the d8 melee weapon and shield (or the d12 melee weapon and no shield) and the d10 ranged weapon (at least until you level up enough to take advantage of the extra attack feature, assuming your class gets it).</p></blockquote><p></p>
[QUOTE="MechaPilot, post: 6996985, member: 82779"] Because a lot of people just choose the highest damage melee and ranged weapon they are proficient with, instead of picking something thematic or interesting. This isn't universally true, mind you. It just happens quite frequently. If the weapons had more differentiating features, or all did the same damage, then there would be less incentive to just pick the d8 melee weapon and shield (or the d12 melee weapon and no shield) and the d10 ranged weapon (at least until you level up enough to take advantage of the extra attack feature, assuming your class gets it). [/QUOTE]
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A matter of weapons
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