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A Merc's Life: Howl of the Carrion King [03]
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<blockquote data-quote="Scott DeWar" data-source="post: 5496734" data-attributes="member: 49929"><p>Harnrey is tired of the standoff between the two sides and lets loost an arrow omade of acid</p><p>[sblock=Acid Arrow]</p><p>Acid Arrow</p><p>School conjuration (creation) [acid]; Level sorcerer/wizard 2</p><p>Casting Time 1 standard action</p><p>Components V, S, M (rhubarb leaf and an adder's stomach), F (a dart)</p><p>Range long (400 ft. + 40 ft./level)</p><p>Effect one arrow of acid</p><p>Duration 1 round + 1 round per three levels</p><p>Saving Throw none; Spell Resistance no</p><p>An arrow of acid springs from your hand and speeds to its target. You must succeed on a ranged touch attack to hit your target. The arrow deals 2d4 points of acid damage with no splash damage. For every three caster levels you possess, the acid, unless neutralized, lasts for another round (to a maximum of 6 additional rounds at 18th</p><p>[/sblock]</p><p>[sblock=crunchy]</p><p>move action: sets Ax against rail of cat walk</p><p>Std Action: cast Acid Arrow at Gnoll at position D, 9</p><p>base duration: 2 rounds (not a conj. summon, so no extended spell duration)</p><p>attack: Ranged Touch</p><p>Damage: 2d4/ round</p><p>[/sblock]</p><p></p><p>Free action:Talk</p><p>(In gnollese) "If youz iz lookin in here fer bambi, We let it go. It now roams free as da birds!"</p><p>(reduced the intelligence level of his words so the gnolls could understand him.)</p><p></p><p>In case I don't respond soon enough, He will cast bulls strength if any move toward his and as a part of a move action pick up the battle ax. Is this a ready action?</p></blockquote><p></p>
[QUOTE="Scott DeWar, post: 5496734, member: 49929"] Harnrey is tired of the standoff between the two sides and lets loost an arrow omade of acid [sblock=Acid Arrow] Acid Arrow School conjuration (creation) [acid]; Level sorcerer/wizard 2 Casting Time 1 standard action Components V, S, M (rhubarb leaf and an adder's stomach), F (a dart) Range long (400 ft. + 40 ft./level) Effect one arrow of acid Duration 1 round + 1 round per three levels Saving Throw none; Spell Resistance no An arrow of acid springs from your hand and speeds to its target. You must succeed on a ranged touch attack to hit your target. The arrow deals 2d4 points of acid damage with no splash damage. For every three caster levels you possess, the acid, unless neutralized, lasts for another round (to a maximum of 6 additional rounds at 18th [/sblock] [sblock=crunchy] move action: sets Ax against rail of cat walk Std Action: cast Acid Arrow at Gnoll at position D, 9 base duration: 2 rounds (not a conj. summon, so no extended spell duration) attack: Ranged Touch Damage: 2d4/ round [/sblock] Free action:Talk (In gnollese) "If youz iz lookin in here fer bambi, We let it go. It now roams free as da birds!" (reduced the intelligence level of his words so the gnolls could understand him.) In case I don't respond soon enough, He will cast bulls strength if any move toward his and as a part of a move action pick up the battle ax. Is this a ready action? [/QUOTE]
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