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A Merc's Life [OOC 01]
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<blockquote data-quote="renau1g" data-source="post: 5134858" data-attributes="member: 54810"><p>Not to derail this thread, but at least it's OOC, not like Leif's IC game <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />, but I just read the PF Kingmaker Player's Guide and it sounds....awesome!</p><p></p><p>It adds an element of almost RTS-ness to the RPG as you can construct cities, rule the kingdom, but keeps all the cool D&D stuff, like exploration, killing things...<em>and</em> even is a sandbox type adventure. </p><p></p><p>I will likely try and convert this to 4e to see how it can work as I mentioned in Leif's thread, Paizo adventures are to me second to none, but I prefer the 4e ruleset. Let's see if I can combine my two favourite RPG elements into one. </p><p></p><p>So, long story short I will likely run it in a homebrew setting known as the Transitive Isles, which is the setting of the Living 4th Edition world</p><p></p><p><a href="http://www.enworld.org/wiki/index.php/The_Transitive_Isles" target="_blank">L4W:The Transitive Isles - ENWiki</a></p><p></p><p>However, I will have a new island appearing from the shifting seas which will be where this would take place on. It will use the names, etc from the Player's Guide (<a href="http://paizo.com/store/downloads/pathfinder/adventurePath/v5748btpy8dqh" target="_blank">http://paizo.com/store/downloads/pathfinder/adventurePath/v5748btpy8dqh</a> - free download) so it's a bit consistent. The only change will come with the gods, using the L4W ones, but I might keep the PF ones and have them as aspects of the L4W ones. One thing though is that the gods there are essentially unaligned ala the greek gods of old. </p><p></p><p>So, why am I posting this here? Well, I would like to offer everyone here the chance to play it first before I open up recruiting a bit more. Timeline for starting is likely a couple months away. I'd like to get through corporate tax season at work (which ends in June) before I really get it started. It would be using 4e rules, so I hope I can twist your arm DeWar to play it. So...just let me know your interest level and if you're not no big deal. </p><p></p><p>There are some rather cumbersome templates to use there (as Mowgli has experienced in LEB), but we're working to remove a lot of those issues and are testing a google spreadsheet-based CS to make things easier. </p><p></p><p>Now back to your regularly scheduled game <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> (thanks for pointing it out to me Mowgli!) </p><p></p><p>If people want to discuss in more detail I can set up a new thread so we don't clog this one up anymore either.</p></blockquote><p></p>
[QUOTE="renau1g, post: 5134858, member: 54810"] Not to derail this thread, but at least it's OOC, not like Leif's IC game ;), but I just read the PF Kingmaker Player's Guide and it sounds....awesome! It adds an element of almost RTS-ness to the RPG as you can construct cities, rule the kingdom, but keeps all the cool D&D stuff, like exploration, killing things...[I]and[/I] even is a sandbox type adventure. I will likely try and convert this to 4e to see how it can work as I mentioned in Leif's thread, Paizo adventures are to me second to none, but I prefer the 4e ruleset. Let's see if I can combine my two favourite RPG elements into one. So, long story short I will likely run it in a homebrew setting known as the Transitive Isles, which is the setting of the Living 4th Edition world [url=http://www.enworld.org/wiki/index.php/The_Transitive_Isles]L4W:The Transitive Isles - ENWiki[/url] However, I will have a new island appearing from the shifting seas which will be where this would take place on. It will use the names, etc from the Player's Guide ([url]http://paizo.com/store/downloads/pathfinder/adventurePath/v5748btpy8dqh[/url] - free download) so it's a bit consistent. The only change will come with the gods, using the L4W ones, but I might keep the PF ones and have them as aspects of the L4W ones. One thing though is that the gods there are essentially unaligned ala the greek gods of old. So, why am I posting this here? Well, I would like to offer everyone here the chance to play it first before I open up recruiting a bit more. Timeline for starting is likely a couple months away. I'd like to get through corporate tax season at work (which ends in June) before I really get it started. It would be using 4e rules, so I hope I can twist your arm DeWar to play it. So...just let me know your interest level and if you're not no big deal. There are some rather cumbersome templates to use there (as Mowgli has experienced in LEB), but we're working to remove a lot of those issues and are testing a google spreadsheet-based CS to make things easier. Now back to your regularly scheduled game ;) (thanks for pointing it out to me Mowgli!) If people want to discuss in more detail I can set up a new thread so we don't clog this one up anymore either. [/QUOTE]
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