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A Middling DM Runs Curse of Strahd
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<blockquote data-quote="not-so-newguy" data-source="post: 9504845" data-attributes="member: 6786140"><p><strong><span style="font-size: 22px"><strong><em>WARNING SPOILERS GALORE</em></strong></span></strong></p><p><span style="font-size: 15px">If you're worried about <u>spoilers for Curse of Strahd</u>, then don't read this thread.</span></p><p></p><p>So this will be the thread where I post recaps of my campaign. It’s also the place where I’ll post questions about CoS and about the 5e 2014 rules. I used to be fairly familiar with the system, but it has been 3-4 years since I last really dug into the books.</p><p></p><p>I think that our group is exceptional in only one way really; everyone insists on playing in-person with actual dice and a real table, which I love. The downside to this is that scheduling a session can be a pain in the butt. Our first session will happen in December or January, schedules permitting, but I’ve already sent out a primer.</p><p></p><p>Here’s the primer I sent out:</p><p>[spoiler]</p><p>Curse of Strahd is a Gothic Horror Campaign with some very dark themes. Not nearly as deadly as the DCC campaign. Similar in lethality as the Isle of Dread campaign. It’s different from both because it is much more dependent on roleplaying with NPCs.</p><ul> <li data-xf-list-type="ul">Most, maybe all, of your goals will be determined and influenced by your interactions with NPCs. Who you talk to and how you interact with them matters.</li> <li data-xf-list-type="ul">There are dozens and dozens of NPCs that have been partially or fully described in the book. Each with their personalities and agendas.</li> <li data-xf-list-type="ul">There will be situations where the party will be presented with dilemmas that have no clearcut answer. It’ll probably be a matter of choosing the lesser of two evils.</li> <li data-xf-list-type="ul">SPOILER: The spell Greater Restoration cures Madness. The spells Greater Restoration and Remove Curse cures Lycanthropy.</li> <li data-xf-list-type="ul">SPOILER: There are a few situations that can turn your PC Alignment permanently Evil and your stuck with it. You’ll have to decide if you want to stop playing that PC or roleplay as Evil. I’ll give major hints that this may happen before your choices put you in this situation.</li> </ul><p><strong>CHARACTER CREATION </strong></p><ul> <li data-xf-list-type="ul">Start at level 3rd and Use Point Buy for Stats.</li> <li data-xf-list-type="ul">Normal starting equipment plus 200gp. A weapon or 10 arrows can be “silvered” for 100gp. (I’ll explain it later if you don’t know what that means)</li> <li data-xf-list-type="ul">This game uses milestone leveling, so you need to accomplish goals.</li> <li data-xf-list-type="ul">Your characters start in Forgotten Realms. All races and classes available from FR.</li> <li data-xf-list-type="ul">Choose your alignment. No evil alignment.</li> <li data-xf-list-type="ul">Choose trait/flaw/ideal/bond. These may evolve and change throughout the campaign.</li> </ul><p><strong>DETAILS DISCUSSED IN THE FIRST SESSION</strong></p><ul> <li data-xf-list-type="ul">Briefly describe your backstory. Why did they choose to become that Class and Subclass? Maybe some description of their early adventures.</li> <li data-xf-list-type="ul">Determine connection to each other. How long have you known each other? What’s your relationship to each other? Why are you all together in Daggerford?</li> <li data-xf-list-type="ul">The initial scene takes place within a tavern in the town of Daggerford, which is south of Waterdeep (sword coast region).</li> </ul><p>[/spoiler]</p><p></p><p>Right now, my main question has to do with 5e (2014) rules and it’s a rather broad one. I limited player options to the PHB, Tasha’s, and Xathanar’s books. Do I need to worry about any OP character builds? I’m sure a few players will comb reddit, youtube, etc. I’m fine with this, but I do worry about power disparity within the group.</p></blockquote><p></p>
[QUOTE="not-so-newguy, post: 9504845, member: 6786140"] [B][SIZE=6][B][I]WARNING SPOILERS GALORE[/I][/B][/SIZE][/B] [SIZE=4]If you're worried about [U]spoilers for Curse of Strahd[/U], then don't read this thread.[/SIZE] So this will be the thread where I post recaps of my campaign. It’s also the place where I’ll post questions about CoS and about the 5e 2014 rules. I used to be fairly familiar with the system, but it has been 3-4 years since I last really dug into the books. I think that our group is exceptional in only one way really; everyone insists on playing in-person with actual dice and a real table, which I love. The downside to this is that scheduling a session can be a pain in the butt. Our first session will happen in December or January, schedules permitting, but I’ve already sent out a primer. Here’s the primer I sent out: [spoiler] Curse of Strahd is a Gothic Horror Campaign with some very dark themes. Not nearly as deadly as the DCC campaign. Similar in lethality as the Isle of Dread campaign. It’s different from both because it is much more dependent on roleplaying with NPCs. [LIST] [*]Most, maybe all, of your goals will be determined and influenced by your interactions with NPCs. Who you talk to and how you interact with them matters. [*]There are dozens and dozens of NPCs that have been partially or fully described in the book. Each with their personalities and agendas. [*]There will be situations where the party will be presented with dilemmas that have no clearcut answer. It’ll probably be a matter of choosing the lesser of two evils. [*]SPOILER: The spell Greater Restoration cures Madness. The spells Greater Restoration and Remove Curse cures Lycanthropy. [*]SPOILER: There are a few situations that can turn your PC Alignment permanently Evil and your stuck with it. You’ll have to decide if you want to stop playing that PC or roleplay as Evil. I’ll give major hints that this may happen before your choices put you in this situation. [/LIST] [B]CHARACTER CREATION [/B] [LIST] [*]Start at level 3rd and Use Point Buy for Stats. [*]Normal starting equipment plus 200gp. A weapon or 10 arrows can be “silvered” for 100gp. (I’ll explain it later if you don’t know what that means) [*]This game uses milestone leveling, so you need to accomplish goals. [*]Your characters start in Forgotten Realms. All races and classes available from FR. [*]Choose your alignment. No evil alignment. [*]Choose trait/flaw/ideal/bond. These may evolve and change throughout the campaign. [/LIST] [B]DETAILS DISCUSSED IN THE FIRST SESSION[/B] [LIST] [*]Briefly describe your backstory. Why did they choose to become that Class and Subclass? Maybe some description of their early adventures. [*]Determine connection to each other. How long have you known each other? What’s your relationship to each other? Why are you all together in Daggerford? [*]The initial scene takes place within a tavern in the town of Daggerford, which is south of Waterdeep (sword coast region). [/LIST] [/spoiler] Right now, my main question has to do with 5e (2014) rules and it’s a rather broad one. I limited player options to the PHB, Tasha’s, and Xathanar’s books. Do I need to worry about any OP character builds? I’m sure a few players will comb reddit, youtube, etc. I’m fine with this, but I do worry about power disparity within the group. [/QUOTE]
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