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<blockquote data-quote="Ruin Explorer" data-source="post: 8307855" data-attributes="member: 18"><p>That's not a problem, though, really, because it's simulating the kind of stories it's intended to simulate (also you can potentially get one-shot by a sniper-rifle with Luck and Meat points separate, you just need a exception-based rule that avoids the Luck points, like a special action snipers can take on unaware targets).</p><p></p><p>Enemy snipers in action movies always miss their first several shots at the main characters. They only reliably hit NPC-equivalents.</p><p></p><p>That's not my experience and I'm surprised you say that. Literally the first time I played Werewolf, one of the other PCs, despite being in Crinos form, was shot once with a normal 9mm pistol and was taken out, nearly died, and had a permanent injury, all following the default rules in Werewolf 2E.</p><p></p><p>And much later, when I was playing VtM 2E, I was involuntarily PvP'd by an extremely experience and frankly cheating WtA werewolf, and I, a puny new vampire armed only with a double-barrelled shotgun (admittedly with silver shot in it), literally "one-shot" him (straight past maximum aggravated damage to dead, despite multiple layers of defence - but I was rolling a lot of dice thanks to the WoD Combat rules - which they literally introduced lol, dude actually put the book on the table earlier in the session - for double-barrelled shotguns). It caused the most hilarious breakdown of the RPG society as multiple Storytellers conferred on what could happen (eventually they let his PC just barely live and agreed there would be no more crossover-PvP without the VtM table's players unanimous permission).</p><p></p><p>However!</p><p></p><p>I do agree re: "realistic gun damage" being an issue - the problem you're pointing to is that supernatural beings are hard to kill with guns - that's a feature not a bug - but just generally in games it can be hard to do.</p><p></p><p>Here though we don't need realism, just some mild feeling that it might not actually be an Archer-esque farce. And you're not going to get that out of HP where the HP represent actual impact of bullet into body lol.</p><p></p><p>That literally could happen in 2E WoD, just sayin' lol. Especially if you were a normal human or close to it.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8307855, member: 18"] That's not a problem, though, really, because it's simulating the kind of stories it's intended to simulate (also you can potentially get one-shot by a sniper-rifle with Luck and Meat points separate, you just need a exception-based rule that avoids the Luck points, like a special action snipers can take on unaware targets). Enemy snipers in action movies always miss their first several shots at the main characters. They only reliably hit NPC-equivalents. That's not my experience and I'm surprised you say that. Literally the first time I played Werewolf, one of the other PCs, despite being in Crinos form, was shot once with a normal 9mm pistol and was taken out, nearly died, and had a permanent injury, all following the default rules in Werewolf 2E. And much later, when I was playing VtM 2E, I was involuntarily PvP'd by an extremely experience and frankly cheating WtA werewolf, and I, a puny new vampire armed only with a double-barrelled shotgun (admittedly with silver shot in it), literally "one-shot" him (straight past maximum aggravated damage to dead, despite multiple layers of defence - but I was rolling a lot of dice thanks to the WoD Combat rules - which they literally introduced lol, dude actually put the book on the table earlier in the session - for double-barrelled shotguns). It caused the most hilarious breakdown of the RPG society as multiple Storytellers conferred on what could happen (eventually they let his PC just barely live and agreed there would be no more crossover-PvP without the VtM table's players unanimous permission). However! I do agree re: "realistic gun damage" being an issue - the problem you're pointing to is that supernatural beings are hard to kill with guns - that's a feature not a bug - but just generally in games it can be hard to do. Here though we don't need realism, just some mild feeling that it might not actually be an Archer-esque farce. And you're not going to get that out of HP where the HP represent actual impact of bullet into body lol. That literally could happen in 2E WoD, just sayin' lol. Especially if you were a normal human or close to it. [/QUOTE]
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