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<blockquote data-quote="Fanaelialae" data-source="post: 8307927" data-attributes="member: 53980"><p>There are ways to solve those issues.</p><p></p><p>For starters, in such an implemention, you probably want to roll weapon damage separately (which is already done when you deal different damage types, such as with a smite, so I don't see this as a significant issue).</p><p></p><p>You can simply use the same probability for exploding. For example, you could have a d4 explode on a 3-4, a d6 on 4-6, and so forth. </p><p></p><p>Or just use d4s, d8s, and d12s for guns and have them explode on 4, 7-8, and 10-12 respectively.</p><p></p><p>Or have every gun use multiple d4s. Pistols use a 1d4, Rifles 2d4, and Shotguns 3d4.</p><p></p><p>These are just quick examples off the top of my head. I'm not suggesting it should be implemented this way, just demonstrating different examples for resolving the issue.</p><p></p><p>Personally, what I am currently planning to do for my next campaign is have the damage dice for my guns have advantage. They roll double the weapon damage dice and then drop the lower roll.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 8307927, member: 53980"] There are ways to solve those issues. For starters, in such an implemention, you probably want to roll weapon damage separately (which is already done when you deal different damage types, such as with a smite, so I don't see this as a significant issue). You can simply use the same probability for exploding. For example, you could have a d4 explode on a 3-4, a d6 on 4-6, and so forth. Or just use d4s, d8s, and d12s for guns and have them explode on 4, 7-8, and 10-12 respectively. Or have every gun use multiple d4s. Pistols use a 1d4, Rifles 2d4, and Shotguns 3d4. These are just quick examples off the top of my head. I'm not suggesting it should be implemented this way, just demonstrating different examples for resolving the issue. Personally, what I am currently planning to do for my next campaign is have the damage dice for my guns have advantage. They roll double the weapon damage dice and then drop the lower roll. [/QUOTE]
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