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*Dungeons & Dragons
A Modest Proposal to Unify the Fanbase without D&D Next
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<blockquote data-quote="Neuroglyph" data-source="post: 5973320" data-attributes="member: 85633"><p>Not sure where are you getting these ideas. You seem to be suggesting that the profit made from 1000 Paizo books is greater than the profit of 1000 WotC books, which makes no sense.</p><p></p><p>And logically, translating a module or setting into a new system requires a fraction of the work that creating one from scratch - it's a matter of switching out crunch like encounters, stat blocks and treasure, but the fluff remains the same. And WotC <strong>IS</strong> supporting their own product lines by translating material to all the editions, reaching all D&D players - and they get bonus customers from the Pathfinder crowd. Couple all that volume of material for sale to D&D gamers and Paizo gamers with the lack of overhead that using POD and ebooks offers, and it can't help but pay for the designers time many times over.</p><p></p><p></p><p></p><p></p><p>I love 4E too, but I don't see Next anything like a replacement for it as you seem to, and I'm sorry, but the mechanics don't feel all that elegant to me. I ran playtests with two different 4E groups and they hated Next - and frankly, after about 3-4 sessions, so did I.</p><p></p><p>And one of the propositions I put forward in my petition was a revamping of 4E, to smooth off some of those rough edges. Even I admit it was a far from perfect edition. Honestly, I'd instantly re-purchase a streamlined 4.5E revised game, combining Core and Essentials material with strongly edited, before I'd ever buy a 2e/3e slipshod retro-clone with a few houserules tucked onto it.</p></blockquote><p></p>
[QUOTE="Neuroglyph, post: 5973320, member: 85633"] Not sure where are you getting these ideas. You seem to be suggesting that the profit made from 1000 Paizo books is greater than the profit of 1000 WotC books, which makes no sense. And logically, translating a module or setting into a new system requires a fraction of the work that creating one from scratch - it's a matter of switching out crunch like encounters, stat blocks and treasure, but the fluff remains the same. And WotC [B]IS[/B] supporting their own product lines by translating material to all the editions, reaching all D&D players - and they get bonus customers from the Pathfinder crowd. Couple all that volume of material for sale to D&D gamers and Paizo gamers with the lack of overhead that using POD and ebooks offers, and it can't help but pay for the designers time many times over. I love 4E too, but I don't see Next anything like a replacement for it as you seem to, and I'm sorry, but the mechanics don't feel all that elegant to me. I ran playtests with two different 4E groups and they hated Next - and frankly, after about 3-4 sessions, so did I. And one of the propositions I put forward in my petition was a revamping of 4E, to smooth off some of those rough edges. Even I admit it was a far from perfect edition. Honestly, I'd instantly re-purchase a streamlined 4.5E revised game, combining Core and Essentials material with strongly edited, before I'd ever buy a 2e/3e slipshod retro-clone with a few houserules tucked onto it. [/QUOTE]
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