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A moment of thankful reflection (RPG context)
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<blockquote data-quote="Sacrosanct" data-source="post: 7999554" data-attributes="member: 15700"><p>All of this? I didn't say they didn't exist. I did say many didn't have access to them. That was the key difference. You had to live in an area that would have a store, and then that store would have to stock all of those more obscure games. Unless it was a big city, I never saw it. There was no internet to order games from. If you got a hold of a catalog, you waited 6-8 weeks to get what you ordered (no PRIME then!). And DRAGON only came out once a month (or once every two months), and didn't address all the ambiguities in D&D, but maybe a couple things. So for the vast majority of rules questions, you made them up at your own table. You weren't going to put your game on hold for months hoping that your letter would be answered... Yes, rules lawyers existed, but they seemed to be very few and oft reviled. Now they have their own websites and gaming forums dedicated to rules lawyering.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7999554, member: 15700"] All of this? I didn't say they didn't exist. I did say many didn't have access to them. That was the key difference. You had to live in an area that would have a store, and then that store would have to stock all of those more obscure games. Unless it was a big city, I never saw it. There was no internet to order games from. If you got a hold of a catalog, you waited 6-8 weeks to get what you ordered (no PRIME then!). And DRAGON only came out once a month (or once every two months), and didn't address all the ambiguities in D&D, but maybe a couple things. So for the vast majority of rules questions, you made them up at your own table. You weren't going to put your game on hold for months hoping that your letter would be answered... Yes, rules lawyers existed, but they seemed to be very few and oft reviled. Now they have their own websites and gaming forums dedicated to rules lawyering. [/QUOTE]
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