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A momentary lapse of good DM judgement killed all my players.
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<blockquote data-quote="EarthsShadow" data-source="post: 1071110" data-attributes="member: 3531"><p>Good save on the whole hypnotic thing, that's something I will have to remember. </p><p></p><p>On the otherside of the coin, you have to remember that most players in most groups go into a game with the assumption that the DM won't through something at the party that will kill them in this manner, and if it does most players are pissy and take things the wrong way when it does happen. It's a metagame concept that's been pass down among the gaming generations and its a bad metagame concept to deal with. </p><p></p><p>It's just as bad as the player that goes to sleep with a barmaid to wake up and find all his stuff stolen. Some players will take it stride, and some players will think the DM is out to get them, and think that its unfair that his character should have his stuff stolen because he's a player and his character is a player character. Metagame thinking and it happens all the time.</p><p></p><p>I bet your players forgot what you said and figured that you wouldn't throw something at them that they couldn't kill. Despite your warnings, everything else they fought they killed without dying, and then they assumed the same thing in this instance. They were wrong, some might have been a little pisssed, and they blame the DM (you) instead of taking the blame themselves for their actions.</p></blockquote><p></p>
[QUOTE="EarthsShadow, post: 1071110, member: 3531"] Good save on the whole hypnotic thing, that's something I will have to remember. On the otherside of the coin, you have to remember that most players in most groups go into a game with the assumption that the DM won't through something at the party that will kill them in this manner, and if it does most players are pissy and take things the wrong way when it does happen. It's a metagame concept that's been pass down among the gaming generations and its a bad metagame concept to deal with. It's just as bad as the player that goes to sleep with a barmaid to wake up and find all his stuff stolen. Some players will take it stride, and some players will think the DM is out to get them, and think that its unfair that his character should have his stuff stolen because he's a player and his character is a player character. Metagame thinking and it happens all the time. I bet your players forgot what you said and figured that you wouldn't throw something at them that they couldn't kill. Despite your warnings, everything else they fought they killed without dying, and then they assumed the same thing in this instance. They were wrong, some might have been a little pisssed, and they blame the DM (you) instead of taking the blame themselves for their actions. [/QUOTE]
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A momentary lapse of good DM judgement killed all my players.
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