Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
A Monk, a Wizard, and a Swordmage Walk into a Fallcrest; a 4e Story Now game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 9374786" data-attributes="member: 6696971"><p>Complexity 1 SC, Level 1 (DCs 8/12)</p><p><strong>Goal</strong>: <em>Free Starn from the Stasis Chamber.</em></p><p><em>2/4 <strong>Successes</strong>/0 <strong>Failures</strong>/0 <strong>Secondary Skill Available/Primary Skill Training exhausted; Arcana, Religion</strong></em></p><p>[HR][/HR]</p><p></p><p><em>* The forcefield of the Stasis Chamber dominating the center of the room, no longer opaque due to to the dispelling of those particular enchantments.</em></p><p><em></em></p><p><em>* The encoded rune-scribed circle of divine origin, Pelior and his purview of time, surrounding the statis chamber...the liturgy successfully discerned.</em></p><p><em></em></p><p><em>* The Arcane Turret looming from its elevated platform.</em></p><p><em></em></p><p><em>* The pressure plate field like landmines around the circumference of the Stasis Chamber which will activate the Arcane Turret.</em></p><p><em></em></p><p><em>* The wooden ceiling joists criss-crossing the cathedral-like ceiling, 15 feet up, of the penthouse chamber.</em></p><p><em></em></p><p><em>* The acidic pools dotting the floor, clear "leavings" of the homunculous Runners.</em></p><p><em></em></p><p><em>* Besides the threshold you crossed to enter, no clear eggress from this room; just hewn stone culminating in a spire, not a window or balcony to be seen.</em></p><p><em></em></p><p><em>* The elaborate hanging light fixture, magically illuminating all.</em></p><p><em></em></p><p><em>* The construct of the chamber connected to the ceiling with force-"chains," providing certainty that the moment the Stasis Chamber is undone that the tower will begins to crumble, leaving a mad dash (a new "Escape the Crumbling Tower" SC). Further, the tower itself seems....alive...some form of sentience...or some construct programing...something? You've felt it since you set foot in this place, evidence has stacked up as you ascended the levels, and its only become more clear in this room. The tower subtly..."responds" to things you do. It is not pleased with your presence and your goals here to remove Starn.</em></p><p></p><p>[HR][/HR]</p><p></p><p>1) The runescribed circle will have to be defeated somehow and that means getting up close and personal. Starn can't do it from the inside as it requires actual, physical interaction with the circle. What do you do? Remember, the Arcane Turret looms, just waiting to activate should the pressure plate field be triggered. <strong><em>MEDIUM DC (only available)</em></strong></p><p></p><p>2) What about the watchful "eye" of the tower itself? Its malign (or something approximating malign) gaze? Its will set against you. Can you deal with that? Should you? <strong><em>MEDIUM DC (only available)</em></strong></p><p></p><p>3) You know this tower is coming down after Starn is freed. Does anyone look into setting up your way out before that begins (we would start the Escape From the Crumbling Tower SC if someone has an action declaration there). TBD on DC if you've got something here.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9374786, member: 6696971"] Complexity 1 SC, Level 1 (DCs 8/12) [B]Goal[/B]: [I]Free Starn from the Stasis Chamber. 2/4 [B]Successes[/B]/0 [B]Failures[/B]/0 [B]Secondary Skill Available/Primary Skill Training exhausted; Arcana, Religion[/B][/I] [HR][/HR] [I]* The forcefield of the Stasis Chamber dominating the center of the room, no longer opaque due to to the dispelling of those particular enchantments. * The encoded rune-scribed circle of divine origin, Pelior and his purview of time, surrounding the statis chamber...the liturgy successfully discerned. * The Arcane Turret looming from its elevated platform. * The pressure plate field like landmines around the circumference of the Stasis Chamber which will activate the Arcane Turret. * The wooden ceiling joists criss-crossing the cathedral-like ceiling, 15 feet up, of the penthouse chamber. * The acidic pools dotting the floor, clear "leavings" of the homunculous Runners. * Besides the threshold you crossed to enter, no clear eggress from this room; just hewn stone culminating in a spire, not a window or balcony to be seen. * The elaborate hanging light fixture, magically illuminating all. * The construct of the chamber connected to the ceiling with force-"chains," providing certainty that the moment the Stasis Chamber is undone that the tower will begins to crumble, leaving a mad dash (a new "Escape the Crumbling Tower" SC). Further, the tower itself seems....alive...some form of sentience...or some construct programing...something? You've felt it since you set foot in this place, evidence has stacked up as you ascended the levels, and its only become more clear in this room. The tower subtly..."responds" to things you do. It is not pleased with your presence and your goals here to remove Starn.[/I] [HR][/HR] 1) The runescribed circle will have to be defeated somehow and that means getting up close and personal. Starn can't do it from the inside as it requires actual, physical interaction with the circle. What do you do? Remember, the Arcane Turret looms, just waiting to activate should the pressure plate field be triggered. [B][I]MEDIUM DC (only available)[/I][/B] 2) What about the watchful "eye" of the tower itself? Its malign (or something approximating malign) gaze? Its will set against you. Can you deal with that? Should you? [B][I]MEDIUM DC (only available)[/I][/B] 3) You know this tower is coming down after Starn is freed. Does anyone look into setting up your way out before that begins (we would start the Escape From the Crumbling Tower SC if someone has an action declaration there). TBD on DC if you've got something here. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
A Monk, a Wizard, and a Swordmage Walk into a Fallcrest; a 4e Story Now game
Top