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A Monk, a Wizard, and a Swordmage Walk into a Fallcrest; a 4e Story Now game
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<blockquote data-quote="AbdulAlhazred" data-source="post: 9375836" data-attributes="member: 82106"><p><em>Starn sets the Disc down at almost ground level at the top of the stairs and urges the other two to jump on as the sounds of crumbling masonry and grinding rock sound from directly above. Sariel and Lief each leap atop the disc, which is now overloaded and rests on the top step. With a kick Starn tips the disc over the edge and it careens down the stairs, picking up frightening speed as it does so. Worse, Starn's kick left him hanging half off the disc and clutching at the other two's belts, as they in turn try to cling to a disc of force with no handles! The disc veers towards the tower wall as Starn concentrates on hanging on, but Lief is able to lean a bit to the right and correct their course.</em></p><p><em></em></p><p><em>Meanwhile tons of rock and other debris making up the spire of the tower crash down on the balcony the three just left above and plunge down the side of the tower towards the earth and water below. Momentarily the disc comes to a halt in a flat space, running up against another obstacle of stone. The shaken riders tumble off and reorient themselves.</em></p><p></p><p>Mechanics: Group Acrobatics check at Medium DC (13) with a +2 circumstance bonus for Tenser's Floating Disc, requires 2 out of 3 successes for overall success to retire one success in the overall SC.</p><p></p><p> <strong>Sariel</strong>; r(13) +2 = 15. Success.</p><p> <strong>Starn</strong>; r(6) +2 = 8. Fails.</p><p> <strong>Leif;</strong> r(15) +11 = 26. Success.</p><p></p><p>2/3 Succeed; Group Move Success.</p><p></p><p><strong>Complexity 2 SC, Level 2 (DCs 9/13/20)</strong></p><p><strong>Goal: Escape the Crumbling Tower.</strong></p><p><strong>4/6 Successes/0 Failures/2 Secondary Skills Available/Primary Skill Training exhausted; Perception</strong></p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9375836, member: 82106"] [I]Starn sets the Disc down at almost ground level at the top of the stairs and urges the other two to jump on as the sounds of crumbling masonry and grinding rock sound from directly above. Sariel and Lief each leap atop the disc, which is now overloaded and rests on the top step. With a kick Starn tips the disc over the edge and it careens down the stairs, picking up frightening speed as it does so. Worse, Starn's kick left him hanging half off the disc and clutching at the other two's belts, as they in turn try to cling to a disc of force with no handles! The disc veers towards the tower wall as Starn concentrates on hanging on, but Lief is able to lean a bit to the right and correct their course. Meanwhile tons of rock and other debris making up the spire of the tower crash down on the balcony the three just left above and plunge down the side of the tower towards the earth and water below. Momentarily the disc comes to a halt in a flat space, running up against another obstacle of stone. The shaken riders tumble off and reorient themselves.[/I] Mechanics: Group Acrobatics check at Medium DC (13) with a +2 circumstance bonus for Tenser's Floating Disc, requires 2 out of 3 successes for overall success to retire one success in the overall SC. [B]Sariel[/B]; r(13) +2 = 15. Success. [B]Starn[/B]; r(6) +2 = 8. Fails. [B]Leif;[/B] r(15) +11 = 26. Success. 2/3 Succeed; Group Move Success. [B]Complexity 2 SC, Level 2 (DCs 9/13/20) Goal: Escape the Crumbling Tower. 4/6 Successes/0 Failures/2 Secondary Skills Available/Primary Skill Training exhausted; Perception[/B] [/QUOTE]
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