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A Monk, a Wizard, and a Swordmage Walk into a Fallcrest; a 4e Story Now game
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<blockquote data-quote="Manbearcat" data-source="post: 9376912" data-attributes="member: 6696971"><p><strong><em>LEIF</em></strong></p><p></p><p>Complexity 2 SC, Level 1 (DCs 8/12/19)</p><p><strong>Goal (Staged):</strong> <em>Anonymously reinforce the coffers of Renne's widow and household, surveil for hostiles, and route them should they emerge.</em></p><p><strong>1/6 </strong>Successes<strong>/0 </strong>Failures<strong>/0 </strong>Hard DC Available<strong>/1 </strong>Secondary Skill Available<strong>/Primary Skill Training exhausted; Stealth</strong></p><p></p><p><em>From Leif's hidden perch, he can clear make out the following:</em></p><p><em></em></p><p><em>* The surveilling pair of Elect members (Minions; one a Lurker and the other a Controller...clearly the Ritualist) go about their activities. The Ritualist is having trouble perfecting their circle and the wreckage of the effort betrays a start-and-stop effort for days. As the figure prepares the crude meal, he thumbs back-and-forth between pages of a codex, intermittently making frustrated noises.</em></p><p><em></em></p><p><em>* A stray dog rustles about on the bottom floor beneath them, chasing some vermin for a meal.</em></p><p><em></em></p><p><em>* Rolled vellum, half-unfurled and held down by rubbish as a paper-weight betrays a map of Fallcrest and some markings of specific locations. </em></p><p></p><p>[HR][/HR]</p><p></p><p><strong><em>SARIEL AND STARN </em></strong></p><p></p><p>Complexity 3 SC, Level 2 (DCs 9/13/20)</p><p><strong>Goal:</strong> (3 Successes) Secure an audience with the Lord and Lady of Fallcrest. (5 Successes) Suss out the presence of malign fey influence in Fallcrest and convince the rulers to lend aid to Starn's ingress to the Septarch Tower and in Sariel's search for his missing brother.</p><p><strong>1/8</strong> Successes/<strong>0</strong> Failures/<strong>2</strong> Hard DC Available/<strong>3</strong> Secondary Skills Available/<strong>2</strong> Advantages Available/<strong>Primary Skill Training exhausted; Diplomacy</strong></p><p></p><p>Before I move the situation beyond the gate and into the bailey, here is something for you to ponder for Sariel [USER=16586]@Campbell[/USER]:</p><p></p><p><em>The gawking girl stablehand, Gwen, whispers back to the boy as Sariel and Starn are about to be ushered into the bailey (I'll get to that interaction and new situation later):</em></p><p><em></em></p><p><em>You remember the one who came through here few days past? How could you forget that otherworldly look; the eyes, the white skin, the ears? The one who was all cloaked head-to-foot and ducked into the stable asking for charcoal and dung?"</em></p><p><em></em></p><p><em>The boy glances at Sariel.</em></p><p><em></em></p><p><em>"You're right," he says. "You think they're kin or something?"</em></p><p><em></em></p><p><em>Gwen shoots back "doesn't matter...keep your mouth shut. That one looked and felt dangerous. This one too."</em></p><p></p><p>Let me know if you want to interact with the children or if you're content to move things along to the bailey. Getting anything from the children is going to be at the <strong><em>HARD DC (20)</em></strong>. They're frightened...they don't want any trouble...and they've got an entire garrison to protect them if they feel threatened. If something goes wrong here, I'm taking another <strong><em>HARD DC</em></strong> for your challenge and I'm escalating the situation either in the bailey or spilling out here.</p><p></p><p></p><p><I'll change this situation-state once I get confirmation about a prospective move (or not) by Sariel></p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9376912, member: 6696971"] [B][I]LEIF[/I][/B] Complexity 2 SC, Level 1 (DCs 8/12/19) [B]Goal (Staged):[/B] [I]Anonymously reinforce the coffers of Renne's widow and household, surveil for hostiles, and route them should they emerge.[/I] [B]1/6 [/B]Successes[B]/0 [/B]Failures[B]/0 [/B]Hard DC Available[B]/1 [/B]Secondary Skill Available[B]/Primary Skill Training exhausted; Stealth[/B] [I]From Leif's hidden perch, he can clear make out the following: * The surveilling pair of Elect members (Minions; one a Lurker and the other a Controller...clearly the Ritualist) go about their activities. The Ritualist is having trouble perfecting their circle and the wreckage of the effort betrays a start-and-stop effort for days. As the figure prepares the crude meal, he thumbs back-and-forth between pages of a codex, intermittently making frustrated noises. * A stray dog rustles about on the bottom floor beneath them, chasing some vermin for a meal. * Rolled vellum, half-unfurled and held down by rubbish as a paper-weight betrays a map of Fallcrest and some markings of specific locations. [/I] [HR][/HR] [B][I]SARIEL AND STARN [/I][/B] Complexity 3 SC, Level 2 (DCs 9/13/20) [B]Goal:[/B] (3 Successes) Secure an audience with the Lord and Lady of Fallcrest. (5 Successes) Suss out the presence of malign fey influence in Fallcrest and convince the rulers to lend aid to Starn's ingress to the Septarch Tower and in Sariel's search for his missing brother. [B]1/8[/B] Successes/[B]0[/B] Failures/[B]2[/B] Hard DC Available/[B]3[/B] Secondary Skills Available/[B]2[/B] Advantages Available/[B]Primary Skill Training exhausted; Diplomacy[/B] Before I move the situation beyond the gate and into the bailey, here is something for you to ponder for Sariel [USER=16586]@Campbell[/USER]: [I]The gawking girl stablehand, Gwen, whispers back to the boy as Sariel and Starn are about to be ushered into the bailey (I'll get to that interaction and new situation later): You remember the one who came through here few days past? How could you forget that otherworldly look; the eyes, the white skin, the ears? The one who was all cloaked head-to-foot and ducked into the stable asking for charcoal and dung?" The boy glances at Sariel. "You're right," he says. "You think they're kin or something?" Gwen shoots back "doesn't matter...keep your mouth shut. That one looked and felt dangerous. This one too."[/I] Let me know if you want to interact with the children or if you're content to move things along to the bailey. Getting anything from the children is going to be at the [B][I]HARD DC (20)[/I][/B]. They're frightened...they don't want any trouble...and they've got an entire garrison to protect them if they feel threatened. If something goes wrong here, I'm taking another [B][I]HARD DC[/I][/B] for your challenge and I'm escalating the situation either in the bailey or spilling out here. <I'll change this situation-state once I get confirmation about a prospective move (or not) by Sariel> [/QUOTE]
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