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A Monk, a Wizard, and a Swordmage Walk into a Fallcrest; a 4e Story Now game
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<blockquote data-quote="AbdulAlhazred" data-source="post: 9381806" data-attributes="member: 82106"><p>Starn goes back to the island with Captain Edmunds</p><p></p><p><em>As we approach the island by boat we are all struck by the sheer scale of the destruction. This tower, 25 meters in diameter and once 80 meters tall, erected by the Nerathi mages using magical forces no longer within the ken of modern wizards, has been thrown down entirely. Vast heaps of white stone lie about the island and spilled into the surrounding stream. The boat pulls up against the side of a mighty block, half submerged and the party disembark. </em></p><p><em></em></p><p><em>Starn, using his arcane wizardly senses to feel the magic within the ruin senses an odd and chaotic element. The magic of Pelor is still faintly present, but this other, darker, strain is quite distinct. Tracing it, Starn climbs the central heap of rubble. Half buried under broken rock he spies a part of what was once a scroll, though only a portion remains. With the help of the soldiery the fragment is prised from the ground. </em></p><p><em></em></p><p><em>Examining it, Starn is puzzled. While he's fairly knowledgeable about things arcane, the symbols on this scroll are a script entirely unknown to him. Examining them makes him feel uneasy.</em></p><p></p><p>Finding nothing else of immediate use, the group soon return and Starn, with a few troopers in tow, makes his way to the Inn.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9381806, member: 82106"] Starn goes back to the island with Captain Edmunds [I]As we approach the island by boat we are all struck by the sheer scale of the destruction. This tower, 25 meters in diameter and once 80 meters tall, erected by the Nerathi mages using magical forces no longer within the ken of modern wizards, has been thrown down entirely. Vast heaps of white stone lie about the island and spilled into the surrounding stream. The boat pulls up against the side of a mighty block, half submerged and the party disembark. Starn, using his arcane wizardly senses to feel the magic within the ruin senses an odd and chaotic element. The magic of Pelor is still faintly present, but this other, darker, strain is quite distinct. Tracing it, Starn climbs the central heap of rubble. Half buried under broken rock he spies a part of what was once a scroll, though only a portion remains. With the help of the soldiery the fragment is prised from the ground. Examining it, Starn is puzzled. While he's fairly knowledgeable about things arcane, the symbols on this scroll are a script entirely unknown to him. Examining them makes him feel uneasy.[/I] Finding nothing else of immediate use, the group soon return and Starn, with a few troopers in tow, makes his way to the Inn. [/QUOTE]
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A Monk, a Wizard, and a Swordmage Walk into a Fallcrest; a 4e Story Now game
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