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A Monk, a Wizard, and a Swordmage Walk into a Fallcrest; a 4e Story Now game
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<blockquote data-quote="AbdulAlhazred" data-source="post: 9391082" data-attributes="member: 82106"><p><em>Hmmmph! Whatever you are you won't keep me out of my place, thinks Starn. Returning to where he left the troops a few meters away, Starn rather theatrically states "Well I guess it's locked up tight, Captain! Let's return the lady's key."</em></p><p><em></em></p><p><em>The group moves off out of sight of the main doors and Starn says to the Captain "I think I have a plan... You and the men, let me prepare a bit and then I'll have you return to the door and make a bit of fuss. Meanwhile I will see if I can gain entrance via a certain less known entrance."</em></p><p><em></em></p><p><em>Starn then finds a convenient spot and makes his preparations. First he quickly pens a 'decree' ostensibly from Lord Markelhay declaring the tower City Property based on apparent vacancy and lack of proper tax payments. He gives the paper to Anvilheart and instructs him to take it back to the door and "make a fuss." But wait a few minutes until my other preparations are complete!</em></p><p><em></em></p><p><em>Starn then casts Traveller's Camouflage on himself and the Frankenrunner. As he finishes he says to Anvilheart"Go now and take your time."</em></p><p><em></em></p><p><em>Then muttering to himself about how that worthless halfling (Nimozaran 's previous apprentice) might have been incompetent but he's finally useful, proceeds around to a postern door in which said halfling installed a pet door for his pet pig, rooter.</em></p><p>Starn uses the Traveller's Camouflage ritual to get into the tower, 15gp worth of ingredients consumed. That's 1 automatic success. He and the Frankenrunner appear as Nimozaran's old apprentice, Tobolar Quickfoot, and Tobolar's pig rooter. I am now inside, in a lower floor servant's area.</p><p></p><p></p><p><strong>Complexity 3 SC, Level 2 (DCs 9/13/20)</strong></p><p>Goal (Staged): Gain entrance to The Septarch's Tower Clockwork Platform to ascend to the forbidden upper levels (Success 3), configure the platform to reach Nimozaran the Green's Penthouse Chambers and make the transit (Success 7), resolve the conflict at The Core of Septarch's Tower (Success 8).</p><p><strong>1/8 Successes</strong>/0 Failures/2 Hard DC Available/0 Secondary Skills Available/2 +1 (see below) Advantages Available/Primary Skill Training exhausted <strong>NONE</strong>;</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9391082, member: 82106"] [I]Hmmmph! Whatever you are you won't keep me out of my place, thinks Starn. Returning to where he left the troops a few meters away, Starn rather theatrically states "Well I guess it's locked up tight, Captain! Let's return the lady's key." The group moves off out of sight of the main doors and Starn says to the Captain "I think I have a plan... You and the men, let me prepare a bit and then I'll have you return to the door and make a bit of fuss. Meanwhile I will see if I can gain entrance via a certain less known entrance." Starn then finds a convenient spot and makes his preparations. First he quickly pens a 'decree' ostensibly from Lord Markelhay declaring the tower City Property based on apparent vacancy and lack of proper tax payments. He gives the paper to Anvilheart and instructs him to take it back to the door and "make a fuss." But wait a few minutes until my other preparations are complete! Starn then casts Traveller's Camouflage on himself and the Frankenrunner. As he finishes he says to Anvilheart"Go now and take your time." Then muttering to himself about how that worthless halfling (Nimozaran 's previous apprentice) might have been incompetent but he's finally useful, proceeds around to a postern door in which said halfling installed a pet door for his pet pig, rooter.[/I] Starn uses the Traveller's Camouflage ritual to get into the tower, 15gp worth of ingredients consumed. That's 1 automatic success. He and the Frankenrunner appear as Nimozaran's old apprentice, Tobolar Quickfoot, and Tobolar's pig rooter. I am now inside, in a lower floor servant's area. [B]Complexity 3 SC, Level 2 (DCs 9/13/20)[/B] Goal (Staged): Gain entrance to The Septarch's Tower Clockwork Platform to ascend to the forbidden upper levels (Success 3), configure the platform to reach Nimozaran the Green's Penthouse Chambers and make the transit (Success 7), resolve the conflict at The Core of Septarch's Tower (Success 8). [B]1/8 Successes[/B]/0 Failures/2 Hard DC Available/0 Secondary Skills Available/2 +1 (see below) Advantages Available/Primary Skill Training exhausted [B]NONE[/B]; [/QUOTE]
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A Monk, a Wizard, and a Swordmage Walk into a Fallcrest; a 4e Story Now game
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