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A Monk, a Wizard, and a Swordmage Walk into a Fallcrest; a 4e Story Now game
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<blockquote data-quote="Manbearcat" data-source="post: 9404468" data-attributes="member: 6696971"><p>Posting for [USER=82106]@AbdulAlhazred[/USER] . They elect to go "front door" with some help from the Lady of Fallcrest.</p><p></p><p>[HR][/HR]</p><p></p><p><em>Lief and Starn plot at the Inn, while Nimozaran sleeps deeply upstairs. Starn gives the help a couple extra coins to 'forget' that the old mage is there. He and Lief decide the best plan is to offer Lady Markelhay a copy of Starns new ritual, Endure Elements and go visit (he'll give her key back as well, but he doesn't mention it unless she does...).</em></p><p></p><p>* Starn copies the ritual, Easy DC Arcana check, he can't fail. This costs him 100gp (presumably this valuable gift will buy him a few more favors).</p><p></p><p><em>When discussing how to get into the estate with Lady Markelhay, <strong>STARN </strong>convinces her that she should give them a gift and an escort to the Kamroth Estate, which should get them past the guard house. This requires some convincing, and Starn carefully mutters a few arcane phrases under his breath in order to appear more convincing! While he wonders how ethical this is, he consoles himself with knowing that the magic works on himself, it doesn't affect anyone else's mind (or so he convinces himself).</em></p><p></p><p>* Intent is to have Lady Markelhay lends them her coach and driver for a short time. Primary Skill Diplomacy vs Medium DC (Arcane Mutterings, level 2 utility power) subs in Arcana but exhausts Diplomacy; +13 automatically passes the Medium DC.</p><p></p><p><em>Starn and Lief quickly arrive at the Kamroth Estate, just before the dinner hour. The guards at the guard house confront them briefly, but with virtually no scrutiny due to the royal coach and their explanation that they are Lady Markalhey's lackeys.</em></p><p></p><p>[HR][/HR]</p><p></p><p><strong>PRIMARY </strong>Complexity 3 SC, Level 3 (DCs 9/13/21)</p><p><strong>Goal:</strong> <em>Gain access to the grounds and manor of Kamroth Estate to root out the Elect cell's influence and the estate's role in facilitating the ends of the cult's patron, The Hidden Mogul.</em></p><p><strong>1/8 </strong>Successes<strong>/0 </strong>Failures<strong>/2 </strong>Hard DC Available<strong>/3 </strong>Secondary Skills Available<strong>/2 </strong>Advantages Available<strong>/Primary Skill Training exhausted; Diplomacy</strong></p><p></p><p>[HR][/HR]</p><p></p><p><em>The groundskeeper Leon is called forth to escort Starn and Lief through the estate grounds as Lady Markelhay's coachman waits in the garage with the other carts and wagons. The elderly gentleman is clearly preoccupied as he barely remembers to give them a terse handshake before he hoists up the portcullis gate in the garage and they head through the archway cut into the tall stone walls of the compound. </em></p><p><em></em></p><p><em>Bespectacled, he holds a long piece of vellum in one hand, surely some kind of checklist for the day's duties, as his finger traces what he is reading. Now and then he'll abruptly say some words as they walk about.</em></p><p><em></em></p><p><em>* "Here you'll see Fallcrest Bunker #1. That's right, the first of its kind. Strategically hidden under this hand-carved, slate and marble fountain, it was a prototype constructed during The Bloodspear War to protect the family of this house. While the home and grounds were razed, the bunker withstood the ruination of the city and the family endured...for a time at least...until Lord Kamroth bought them out!</em></p><p><em></em></p><p><em>Anyway, now its just a place he holds his most lavish parties. You won't ask me where the secret entrance is...because I don't know."</em></p><p><em></em></p><p><em>* "And here is Padraig House. The Lord of Winterhaven is a friend and business associate of our Lord Kamroth. When he comes to stay in Fallcrest, this is where he takes respite...while smaller than Kamroth Manor, it is no less accommodated." </em></p><p><em></em></p><p><em>* "Ah, the rear grounds. Here you'll find our demarcated areas for pheasant hunting, falconeering, and Kamroth Pit Fighting...we have...I mean Lord Kamroth has the best fighters in all the Nentir Vale...</em></p><p><em></em></p><p><em>look now...a pair of our middleweights are sparring in the sand."</em></p><p><em></em></p><p><em>Meanwhile, Leif's totemic stag appears everywhere; around a corner then retreating, in a window as a silhouette, barely visible in the shadowy depths of a copse of trees on the rear grounds, as an animated piece of taxidermy hung high amidst other tacky trophies on the rear flank of Kamroth Manor. </em></p><p><em></em></p><p><em>"What did you say you were here for again?" (1)</em></p><p></p><p>[HR][/HR]</p><p></p><p>That (1) at the end is <strong><em>MEDIUM DC</em></strong> due to your Markelhay-sponsored arrival. Resolve that socially and he'll escort you to the cite of your royal-sponsored duties on the grounds. <strong>Failure </strong>here will still get you where you need to go, but security will be a heavy presence there. Due to scrutiny, you'll take -1 forward to all Skill checks (both Primary and Secondary) at that location until you make a move to check out another location (which will also take -1).</p><p></p><p>If you guys want to physically wrangle him and force him to tell you what he may know, (a) you're going to have to make some kind of setup move (either Secondary Skill or Primary Skill vs <strong><em>MEDIUM DC</em></strong>) to get the situation to a secluded area and then..."impose" upon him (also <strong><em>MEDIUM DC</em></strong>). Failure here will lead to a small skirmish with security that you'll have to deal with in full by end of round 5 or you'll suffer another Failure in the Skill Challenge and security and scrutiny intensifies.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9404468, member: 6696971"] Posting for [USER=82106]@AbdulAlhazred[/USER] . They elect to go "front door" with some help from the Lady of Fallcrest. [HR][/HR] [I]Lief and Starn plot at the Inn, while Nimozaran sleeps deeply upstairs. Starn gives the help a couple extra coins to 'forget' that the old mage is there. He and Lief decide the best plan is to offer Lady Markelhay a copy of Starns new ritual, Endure Elements and go visit (he'll give her key back as well, but he doesn't mention it unless she does...).[/I] * Starn copies the ritual, Easy DC Arcana check, he can't fail. This costs him 100gp (presumably this valuable gift will buy him a few more favors). [I]When discussing how to get into the estate with Lady Markelhay, [B]STARN [/B]convinces her that she should give them a gift and an escort to the Kamroth Estate, which should get them past the guard house. This requires some convincing, and Starn carefully mutters a few arcane phrases under his breath in order to appear more convincing! While he wonders how ethical this is, he consoles himself with knowing that the magic works on himself, it doesn't affect anyone else's mind (or so he convinces himself).[/I] * Intent is to have Lady Markelhay lends them her coach and driver for a short time. Primary Skill Diplomacy vs Medium DC (Arcane Mutterings, level 2 utility power) subs in Arcana but exhausts Diplomacy; +13 automatically passes the Medium DC. [I]Starn and Lief quickly arrive at the Kamroth Estate, just before the dinner hour. The guards at the guard house confront them briefly, but with virtually no scrutiny due to the royal coach and their explanation that they are Lady Markalhey's lackeys.[/I] [HR][/HR] [B]PRIMARY [/B]Complexity 3 SC, Level 3 (DCs 9/13/21) [B]Goal:[/B] [I]Gain access to the grounds and manor of Kamroth Estate to root out the Elect cell's influence and the estate's role in facilitating the ends of the cult's patron, The Hidden Mogul.[/I] [B]1/8 [/B]Successes[B]/0 [/B]Failures[B]/2 [/B]Hard DC Available[B]/3 [/B]Secondary Skills Available[B]/2 [/B]Advantages Available[B]/Primary Skill Training exhausted; Diplomacy[/B] [HR][/HR] [I]The groundskeeper Leon is called forth to escort Starn and Lief through the estate grounds as Lady Markelhay's coachman waits in the garage with the other carts and wagons. The elderly gentleman is clearly preoccupied as he barely remembers to give them a terse handshake before he hoists up the portcullis gate in the garage and they head through the archway cut into the tall stone walls of the compound. Bespectacled, he holds a long piece of vellum in one hand, surely some kind of checklist for the day's duties, as his finger traces what he is reading. Now and then he'll abruptly say some words as they walk about. * "Here you'll see Fallcrest Bunker #1. That's right, the first of its kind. Strategically hidden under this hand-carved, slate and marble fountain, it was a prototype constructed during The Bloodspear War to protect the family of this house. While the home and grounds were razed, the bunker withstood the ruination of the city and the family endured...for a time at least...until Lord Kamroth bought them out! Anyway, now its just a place he holds his most lavish parties. You won't ask me where the secret entrance is...because I don't know." * "And here is Padraig House. The Lord of Winterhaven is a friend and business associate of our Lord Kamroth. When he comes to stay in Fallcrest, this is where he takes respite...while smaller than Kamroth Manor, it is no less accommodated." * "Ah, the rear grounds. Here you'll find our demarcated areas for pheasant hunting, falconeering, and Kamroth Pit Fighting...we have...I mean Lord Kamroth has the best fighters in all the Nentir Vale... look now...a pair of our middleweights are sparring in the sand." Meanwhile, Leif's totemic stag appears everywhere; around a corner then retreating, in a window as a silhouette, barely visible in the shadowy depths of a copse of trees on the rear grounds, as an animated piece of taxidermy hung high amidst other tacky trophies on the rear flank of Kamroth Manor. "What did you say you were here for again?" (1)[/I] [HR][/HR] That (1) at the end is [B][I]MEDIUM DC[/I][/B] due to your Markelhay-sponsored arrival. Resolve that socially and he'll escort you to the cite of your royal-sponsored duties on the grounds. [B]Failure [/B]here will still get you where you need to go, but security will be a heavy presence there. Due to scrutiny, you'll take -1 forward to all Skill checks (both Primary and Secondary) at that location until you make a move to check out another location (which will also take -1). If you guys want to physically wrangle him and force him to tell you what he may know, (a) you're going to have to make some kind of setup move (either Secondary Skill or Primary Skill vs [B][I]MEDIUM DC[/I][/B]) to get the situation to a secluded area and then..."impose" upon him (also [B][I]MEDIUM DC[/I][/B]). Failure here will lead to a small skirmish with security that you'll have to deal with in full by end of round 5 or you'll suffer another Failure in the Skill Challenge and security and scrutiny intensifies. [/QUOTE]
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