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A Monk, a Wizard, and a Swordmage Walk into a Fallcrest; a 4e Story Now game
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<blockquote data-quote="Grendel_Khan" data-source="post: 9404653" data-attributes="member: 7028554"><p><em>Lief doesn't have to feign curiosity as he asks the groundskeeper for more details about the estate. Lief watches the man as he answers, watching for curt responses, evasions, and all the telltale signs of prey turned skittish as he's forced to live among predators.</em></p><p></p><p>Intent: Figure out how where on the grounds the Elect are operating.</p><p></p><p>Secondary Skill: Insight r(6)+3 = 9 vs. DC 9. Success.</p><p></p><p>Intent: Look for how the Elect get in and out undetected.</p><p></p><p>Primary Skill: Perception with +2 for Secondary success. Wagering advantage vs. Hard DC for 2 x success. r(15)+12+2 = 29 vs. DC 21. Success.</p><p></p><p><em>Leon chuckles nervously when asked about the most recent events at the bunker. "It's, now, let's see. As a matter of fact we haven't had a party on those specific premises </em>this<em> season but the routine has been not exactly—at any rate..."</em></p><p><em></em></p><p><em>Lief's eyes dart and narrow as they pass the bunker. There, the ivy climbing across it is broken on one side. The disturbance is low, though, probably a low hatch, barely tall enough to crouch through. He draws Starn aside to point out a distant copse of trees, then whispers, "They're using the bunker," before turning to smile meekly at the groundskeeper.</em></p><p></p><p>[HR][/HR]</p><p><strong>PRIMARY </strong>Complexity 3 SC, Level 3 (DCs 9/13/21)</p><p><strong>Goal:</strong> <em>Gain access to the grounds and manor of Kamroth Estate to root out the Elect cell's influence and the estate's role in facilitating the ends of the cult's patron, The Hidden Mogul.</em></p><p><strong>3/8 </strong>Successes<strong>/0 </strong>Failures<strong>/1 </strong>Hard DC Available<strong>/2 </strong>Secondary Skills Available<strong>/1 </strong>Advantages Available<strong>/Primary Skill Training exhausted; Diplomacy, Perception</strong></p></blockquote><p></p>
[QUOTE="Grendel_Khan, post: 9404653, member: 7028554"] [I]Lief doesn't have to feign curiosity as he asks the groundskeeper for more details about the estate. Lief watches the man as he answers, watching for curt responses, evasions, and all the telltale signs of prey turned skittish as he's forced to live among predators.[/I] Intent: Figure out how where on the grounds the Elect are operating. Secondary Skill: Insight r(6)+3 = 9 vs. DC 9. Success. Intent: Look for how the Elect get in and out undetected. Primary Skill: Perception with +2 for Secondary success. Wagering advantage vs. Hard DC for 2 x success. r(15)+12+2 = 29 vs. DC 21. Success. [I]Leon chuckles nervously when asked about the most recent events at the bunker. "It's, now, let's see. As a matter of fact we haven't had a party on those specific premises [/I]this[I] season but the routine has been not exactly—at any rate..." Lief's eyes dart and narrow as they pass the bunker. There, the ivy climbing across it is broken on one side. The disturbance is low, though, probably a low hatch, barely tall enough to crouch through. He draws Starn aside to point out a distant copse of trees, then whispers, "They're using the bunker," before turning to smile meekly at the groundskeeper.[/I] [HR][/HR] [B]PRIMARY [/B]Complexity 3 SC, Level 3 (DCs 9/13/21) [B]Goal:[/B] [I]Gain access to the grounds and manor of Kamroth Estate to root out the Elect cell's influence and the estate's role in facilitating the ends of the cult's patron, The Hidden Mogul.[/I] [B]3/8 [/B]Successes[B]/0 [/B]Failures[B]/1 [/B]Hard DC Available[B]/2 [/B]Secondary Skills Available[B]/1 [/B]Advantages Available[B]/Primary Skill Training exhausted; Diplomacy, Perception[/B] [/QUOTE]
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