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A Monk, a Wizard, and a Swordmage Walk into a Fallcrest; a 4e Story Now game
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<blockquote data-quote="Manbearcat" data-source="post: 9439636" data-attributes="member: 6696971"><p><strong><em>WINTERHAVEN WRAP/XP/LOOT</em></strong></p><p></p><p>* <em>The old knight seeks to pick up the pieces, but he's unsure where to begin. Winterhaven will no longer feel like "home" to Terjon after this. More importantly, how far this Corpse Star heresy has spread through Pelor's ranks and beyond?</em></p><p></p><p>* <em>Lord Ernest Padraig deputizes souls in Winterhaven to handle the affairs of ruling for the next many days so he can formally grieve with his family while deciding what to do about his peoples' rocked faith in Pelor. A cold, mountain redoubt like Winterhaven will not last without belief in the mending, sustaining power of the Sun God.</em></p><p></p><p>* <strong>STARN MINOR QUEST</strong>: <em>Learn the history of the various towers built during the time of Nerath and use the information against to thwart the Cardinal's plans (</em><strong><em>RESOLVED</em></strong>). 150/3 = <strong>50 xp apiece</strong>.</p><p></p><p>* 300 + 150 x 4 + 38 x 6 = 1128/3 = <strong>376 xp apiece</strong>.</p><p></p><p>* <strong>150 coin</strong>.</p><p></p><p>* Starn gains <strong>2 x Alchemical formulae</strong>.</p><p></p><p>* <strong>1 Magic Item of level 4 or lower</strong>.</p><p></p><p><em>[USER=82106]@AbdulAlhazred[/USER] </em>entry:</p><p></p><p><em>After the battle with Erban resolves, Starn participates in cleaning up and securing materials which the attackers possessed. He finds a few minor valuables and ritual components which are useful to him (his share of the loot), and some interesting written material. Being fatigued he brings it back to Vulthrun's archive and gives it to Kira. </em></p><p><em></em></p><p><em>Later Starn awakens without really exactly remembering what happened after he brought his findings back. He's in a cot in an unfamiliar room, something that looks halfway between a store room and a guest room, perhaps something used by a servant or as a day bed. His shirt is missing, but his other gear, along with his loot, and Rooter, seems to be present. Befuddled he finds a jug of water and takes a long drink, finding that he was quite thirsty!</em></p><p><em></em></p><p><em>As he sits on the edge of the bed the door opens, and Kira enters! Starn is a bit shocked, and feels a little embarrassed at being half naked. She hands him his shirt, and the cloak he hadn't yet missed with a strange smile, but when he reaches for the shirt, she hands him a mirror instead. "Look! I've given you some nice ink." </em></p><p><em></em></p><p><em>Starn looks in the mirror and sees that, indeed, blazoned on his chest right above the heart, is a tatoo, the eye of Ioun! He tries, but fails to imagine how all this transpired. If only he could remember, all he can recall is feeling extremely tired and stumbling back, presumably to where he is now, with some books and scrolls. Try as he might though, his mind draws a blank, he must have been very tired!</em></p><p><em></em></p><p><em>Feeling confused and a bit embarrassed, Starn simply grabs his shirt and cloak, shoes the girl out, and reestablishes his proper attire, wondering what the significance of the tatoo is, and why she gave it to him.</em></p><p></p><p>* <strong>Starn acquires a level 4 Tattoo of Arcane Blood</strong>.</p><p></p><p>Property: The first time you're bloodied during an encounter, you deal 3 force damage to the enemy that bloodied you.</p><p></p><p>[HR][/HR]</p><p></p><p>Complexity 2 SC, Level 3 (DCs 9/13/21)</p><p><strong>Goal</strong>: <em>Having secured the safety of the merchants and ex-cultist boy as witnesses, along with the Sehanine priest Ressilmae who has heard their testimony in the bailey courtyard of Moonstone Keep, convince</em> <em>the Markelhays to act against Armos Kamroth and The Elect.</em></p><p><strong>5/6</strong> Successes/<strong>0</strong> Failures/<strong>0</strong> Hard DC Available/<strong>0 </strong>Secondary Skills Available/<strong>0</strong> Advantages available due to Sehanine Priest Ressilmae Starlight/<strong>Primary Skill Training exhausted; Religion; Intimidate; Perception; Diplomacy; Stealth</strong></p><p></p><p><em>Despite her best attempts to disguise it,</em> <em>Lady Markelhay takes in the most grisly implications of Vorn's testimony with a wince. Once done, she dismisses him to hear from Ressilmae and the aggrieved folk the heros brought to Moonstone Keep to testify against Armos Kamroth. </em></p><p><em></em></p><p><em>Before she shuts the door, she places a kind hand on Vorn's shoulder. "Redfletch is a good nom de guerre. I'm sure Lorekeeper Seekingstone would love to hear the tale of its choice. Speaking of our good lorekeeper, he seemed rather flushed before he left." </em></p><p><em></em></p><p><em>She looks with eyes hardened a hair into Vorn's own, "...as did your companion...perhaps you might track them down?...something tells me you will find one where the other is..."</em></p><p></p><p>[HR][/HR]</p><p></p><p><strong>PAUSING THE ABOVE CONFLICT</strong>, [USER=6785785]@hawkeyefan[/USER] and [USER=7028554]@Grendel_Khan[/USER] . <strong>The above obstacle is for the below conflict</strong>. Lief was rather delayed in getting through Lorekeeper Seekingstone's door. The failure for what lies within will be perilous. We'll get to that situation soon enough, but first, can Vorn either use his wits/innate understanding of such structures/intelligence/or tracking prowess to locate the site of this brewing conflict? Fail here and (a) Vorn isn't onsite when stuff goes down and (b) I'm increasing the threat level of the situation Lief faces along with the cost for Lief's prior failure to timely get into Lorekeeper Seekingstone's chambers. <strong><em>MEDIUM DC</em></strong> <em>to locate them and arrive on site</em>.</p><p></p><p>Complexity 1 SC, Level 3 (DCs 9/13)</p><p><strong>Goal</strong>: <em>Convince the Markelhays there is at least one Elect spy in their midst.</em></p><p><strong>2</strong>/4 Successes/<strong>1</strong> Failures/0 Hard DC Available/1 Secondary Skills available/0 Advantages available/<strong>Primary Skill Training exhausted; Insight, Stealth, Thievery</strong></p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9439636, member: 6696971"] [B][I]WINTERHAVEN WRAP/XP/LOOT[/I][/B] * [I]The old knight seeks to pick up the pieces, but he's unsure where to begin. Winterhaven will no longer feel like "home" to Terjon after this. More importantly, how far this Corpse Star heresy has spread through Pelor's ranks and beyond?[/I] * [I]Lord Ernest Padraig deputizes souls in Winterhaven to handle the affairs of ruling for the next many days so he can formally grieve with his family while deciding what to do about his peoples' rocked faith in Pelor. A cold, mountain redoubt like Winterhaven will not last without belief in the mending, sustaining power of the Sun God.[/I] * [B]STARN MINOR QUEST[/B]: [I]Learn the history of the various towers built during the time of Nerath and use the information against to thwart the Cardinal's plans ([/I][B][I]RESOLVED[/I][/B]). 150/3 = [B]50 xp apiece[/B]. * 300 + 150 x 4 + 38 x 6 = 1128/3 = [B]376 xp apiece[/B]. * [B]150 coin[/B]. * Starn gains [B]2 x Alchemical formulae[/B]. * [B]1 Magic Item of level 4 or lower[/B]. [I][USER=82106]@AbdulAlhazred[/USER] [/I]entry: [I]After the battle with Erban resolves, Starn participates in cleaning up and securing materials which the attackers possessed. He finds a few minor valuables and ritual components which are useful to him (his share of the loot), and some interesting written material. Being fatigued he brings it back to Vulthrun's archive and gives it to Kira. Later Starn awakens without really exactly remembering what happened after he brought his findings back. He's in a cot in an unfamiliar room, something that looks halfway between a store room and a guest room, perhaps something used by a servant or as a day bed. His shirt is missing, but his other gear, along with his loot, and Rooter, seems to be present. Befuddled he finds a jug of water and takes a long drink, finding that he was quite thirsty! As he sits on the edge of the bed the door opens, and Kira enters! Starn is a bit shocked, and feels a little embarrassed at being half naked. She hands him his shirt, and the cloak he hadn't yet missed with a strange smile, but when he reaches for the shirt, she hands him a mirror instead. "Look! I've given you some nice ink." Starn looks in the mirror and sees that, indeed, blazoned on his chest right above the heart, is a tatoo, the eye of Ioun! He tries, but fails to imagine how all this transpired. If only he could remember, all he can recall is feeling extremely tired and stumbling back, presumably to where he is now, with some books and scrolls. Try as he might though, his mind draws a blank, he must have been very tired! Feeling confused and a bit embarrassed, Starn simply grabs his shirt and cloak, shoes the girl out, and reestablishes his proper attire, wondering what the significance of the tatoo is, and why she gave it to him.[/I] * [B]Starn acquires a level 4 Tattoo of Arcane Blood[/B]. Property: The first time you're bloodied during an encounter, you deal 3 force damage to the enemy that bloodied you. [HR][/HR] Complexity 2 SC, Level 3 (DCs 9/13/21) [B]Goal[/B]: [I]Having secured the safety of the merchants and ex-cultist boy as witnesses, along with the Sehanine priest Ressilmae who has heard their testimony in the bailey courtyard of Moonstone Keep, convince[/I] [I]the Markelhays to act against Armos Kamroth and The Elect.[/I] [B]5/6[/B] Successes/[B]0[/B] Failures/[B]0[/B] Hard DC Available/[B]0 [/B]Secondary Skills Available/[B]0[/B] Advantages available due to Sehanine Priest Ressilmae Starlight/[B]Primary Skill Training exhausted; Religion; Intimidate; Perception; Diplomacy; Stealth[/B] [I]Despite her best attempts to disguise it,[/I] [I]Lady Markelhay takes in the most grisly implications of Vorn's testimony with a wince. Once done, she dismisses him to hear from Ressilmae and the aggrieved folk the heros brought to Moonstone Keep to testify against Armos Kamroth. Before she shuts the door, she places a kind hand on Vorn's shoulder. "Redfletch is a good nom de guerre. I'm sure Lorekeeper Seekingstone would love to hear the tale of its choice. Speaking of our good lorekeeper, he seemed rather flushed before he left." She looks with eyes hardened a hair into Vorn's own, "...as did your companion...perhaps you might track them down?...something tells me you will find one where the other is..."[/I] [HR][/HR] [B]PAUSING THE ABOVE CONFLICT[/B], [USER=6785785]@hawkeyefan[/USER] and [USER=7028554]@Grendel_Khan[/USER] . [B]The above obstacle is for the below conflict[/B]. Lief was rather delayed in getting through Lorekeeper Seekingstone's door. The failure for what lies within will be perilous. We'll get to that situation soon enough, but first, can Vorn either use his wits/innate understanding of such structures/intelligence/or tracking prowess to locate the site of this brewing conflict? Fail here and (a) Vorn isn't onsite when stuff goes down and (b) I'm increasing the threat level of the situation Lief faces along with the cost for Lief's prior failure to timely get into Lorekeeper Seekingstone's chambers. [B][I]MEDIUM DC[/I][/B] [I]to locate them and arrive on site[/I]. Complexity 1 SC, Level 3 (DCs 9/13) [B]Goal[/B]: [I]Convince the Markelhays there is at least one Elect spy in their midst.[/I] [B]2[/B]/4 Successes/[B]1[/B] Failures/0 Hard DC Available/1 Secondary Skills available/0 Advantages available/[B]Primary Skill Training exhausted; Insight, Stealth, Thievery[/B] [/QUOTE]
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