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A Monk, a Wizard, and a Swordmage Walk into a Fallcrest; a 4e Story Now game
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<blockquote data-quote="hawkeyefan" data-source="post: 9439854" data-attributes="member: 6785785"><p><em><strong>Vorn</strong> takes Lady Markelhay's words to heart. "I'll find them, my lady," he assures her and then sketches an awkward bow before he leaves. </em></p><p><em></em></p><p><em>Unfamiliar with the keep's layout, he's unsure where the Lorekeeper may have headed. He only knows the route he took to get to Lady Markelhay. A keep shouldn't be that different from tracking someone in a busy city district, or out in the wild, he tells himself. He just has to look for different signs, listen for different cues. He looks about and sees they are not in the immediate vicinity. </em></p><p><em></em></p><p><em>He begins to make his way down the corridor, walking quietly, listening for any sound that seems out of place. Faintly, he hears what sounds like someone heavily knocking on a door. He moves toward it, making his way through the stone halls. He sees a pair of servants passing, and sees their furtive glances back toward the source of the sound. It's louder now, definitely something out of the ordinary. It sounds more like someone chopping wood than knocking on a door. </em></p><p><em></em></p><p><em>He breaks into a run, following the sounds. The echos are louder now, he's close. Suddenly they stop as he rounds a corner. He's just in time to see Lief springing through a shattered door into a chamber within. The shifter is clearly ready for violence, so Vorn gets ready. </em></p><p>_____________</p><p></p><p>Intent: To track Lief and the Lorekeeper back to the Lorekeeper's chambers</p><p></p><p>Primary Skill: Perception vs. MED DC 13. r(14) + 9 = 23. SUCCESS</p><p>_____________</p><p></p><p>Complexity 1 SC, Level 3 (DCs 9/13)</p><p><strong>Goal</strong>: <em>Convince the Markelhays there is at least one Elect spy in their midst.</em></p><p><strong>3</strong>/4 Successes/<strong>1</strong> Failures/0 Hard DC Available/1 Secondary Skills available/0 Advantages available/<strong>Primary Skill Training exhausted; Insight, Stealth, Thievery, Perception</strong></p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 9439854, member: 6785785"] [I][B]Vorn[/B] takes Lady Markelhay's words to heart. "I'll find them, my lady," he assures her and then sketches an awkward bow before he leaves. Unfamiliar with the keep's layout, he's unsure where the Lorekeeper may have headed. He only knows the route he took to get to Lady Markelhay. A keep shouldn't be that different from tracking someone in a busy city district, or out in the wild, he tells himself. He just has to look for different signs, listen for different cues. He looks about and sees they are not in the immediate vicinity. He begins to make his way down the corridor, walking quietly, listening for any sound that seems out of place. Faintly, he hears what sounds like someone heavily knocking on a door. He moves toward it, making his way through the stone halls. He sees a pair of servants passing, and sees their furtive glances back toward the source of the sound. It's louder now, definitely something out of the ordinary. It sounds more like someone chopping wood than knocking on a door. He breaks into a run, following the sounds. The echos are louder now, he's close. Suddenly they stop as he rounds a corner. He's just in time to see Lief springing through a shattered door into a chamber within. The shifter is clearly ready for violence, so Vorn gets ready. [/I] _____________ Intent: To track Lief and the Lorekeeper back to the Lorekeeper's chambers Primary Skill: Perception vs. MED DC 13. r(14) + 9 = 23. SUCCESS _____________ Complexity 1 SC, Level 3 (DCs 9/13) [B]Goal[/B]: [I]Convince the Markelhays there is at least one Elect spy in their midst.[/I] [B]3[/B]/4 Successes/[B]1[/B] Failures/0 Hard DC Available/1 Secondary Skills available/0 Advantages available/[B]Primary Skill Training exhausted; Insight, Stealth, Thievery, Perception[/B] [/QUOTE]
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