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A Monk, a Wizard, and a Swordmage Walk into a Fallcrest; a 4e Story Now game
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<blockquote data-quote="Grendel_Khan" data-source="post: 9460774" data-attributes="member: 7028554"><p><strong><em>LIEF</em></strong><em>, still in the shadows, pulls his thieves' tools and gets to work. He moves quickly, looking to Starn, than tracing an imaginary line around the perimeter, and finally nearer to the shifter. He sees a speck of moonlight quivering low to the ground. Lief pinches the wire a gloved hand, and snips it with short shears, before letting it go slack.</em></p><p></p><p><span style="font-size: 15px">------------------------------------------</span></p><p><span style="font-size: 15px">Intent: Disarm the trap before it goes off.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">Secondary: Perception. r(19)+13 = 32 vs Easy DC (13). Success.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">Primary: Thievery w/+2 for SS and +2 for thieves' tools. r(15)+9+2+2 = 28 vs. Hard DC (26). Success.</span></p><p><span style="font-size: 15px">------------------------------------------</span></p><p></p><p><em>Lief needs to let Starn know he's clear. How to do that without giving himself away?</em></p><p><em></em></p><p><em>Can't be done. He clocks the layout of the knife-wielding children, and charts a path between them. The weapons in their hands have his teeth bared—another reminder that he's among little killers. So what if there's fear in their eyes. Aren't the fallen always scared? Always stabbing and murdering because they're panicked at a world they don't understand, or can't accept.</em></p><p><em></em></p><p><em>Not like him.</em></p><p><em></em></p><p><em>He moves, feet gliding across the ravine floor, dodging rocks and children, realizing they'll hear him soon enough but hoping he can marry stealth and speed enough to hit the mark. He smells their terror as he slips past the bandits', and uses his momentum to drive a forearm behind the tiefling's neck. Standing behind her, Lief lays a clawed hand at her throat.</em></p><p><em></em></p><p><em>"You are not in control here," he says, loud enough for the rest to hear. "And you're alive because we say so."</em></p><p><em></em></p><p><em>The tiefling raises her hands.</em></p><p></p><p><span style="font-size: 15px">------------------------------------------</span></p><p><span style="font-size: 15px">Intent: Take their leader hostage to give us leverage for backing the kid-bandits down.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">Primary: Stealth. r(11)+18 = 29 vs Medium DC (18). Success.</span></p><p><span style="font-size: 15px">------------------------------------------</span></p><p></p><p>[HR][/HR]Complexity 2 SC, Level 10 (DCs 13/18/26)</p><p><strong>Goal</strong>: <em>Convince the kid-bandits to abandon their track of ruthless violence and present them a new course</em>.</p><p><strong>3</strong>/6 Successes/<strong>1</strong> Failures/<strong>0</strong> Hard DC Available/<strong>1</strong> Secondary Skills Available/<strong>1</strong> Advantages Available/<strong>Primary Skills Exhausted</strong>: <strong>Arcana, Thievery, Stealth</strong></p></blockquote><p></p>
[QUOTE="Grendel_Khan, post: 9460774, member: 7028554"] [B][I]LIEF[/I][/B][I], still in the shadows, pulls his thieves' tools and gets to work. He moves quickly, looking to Starn, than tracing an imaginary line around the perimeter, and finally nearer to the shifter. He sees a speck of moonlight quivering low to the ground. Lief pinches the wire a gloved hand, and snips it with short shears, before letting it go slack.[/I] [SIZE=4]------------------------------------------ Intent: Disarm the trap before it goes off. Secondary: Perception. r(19)+13 = 32 vs Easy DC (13). Success. Primary: Thievery w/+2 for SS and +2 for thieves' tools. r(15)+9+2+2 = 28 vs. Hard DC (26). Success. ------------------------------------------[/SIZE] [I]Lief needs to let Starn know he's clear. How to do that without giving himself away? Can't be done. He clocks the layout of the knife-wielding children, and charts a path between them. The weapons in their hands have his teeth bared—another reminder that he's among little killers. So what if there's fear in their eyes. Aren't the fallen always scared? Always stabbing and murdering because they're panicked at a world they don't understand, or can't accept. Not like him. He moves, feet gliding across the ravine floor, dodging rocks and children, realizing they'll hear him soon enough but hoping he can marry stealth and speed enough to hit the mark. He smells their terror as he slips past the bandits', and uses his momentum to drive a forearm behind the tiefling's neck. Standing behind her, Lief lays a clawed hand at her throat. "You are not in control here," he says, loud enough for the rest to hear. "And you're alive because we say so." The tiefling raises her hands.[/I] [SIZE=4]------------------------------------------ Intent: Take their leader hostage to give us leverage for backing the kid-bandits down. Primary: Stealth. r(11)+18 = 29 vs Medium DC (18). Success. ------------------------------------------[/SIZE] [HR][/HR]Complexity 2 SC, Level 10 (DCs 13/18/26) [B]Goal[/B]: [I]Convince the kid-bandits to abandon their track of ruthless violence and present them a new course[/I]. [B]3[/B]/6 Successes/[B]1[/B] Failures/[B]0[/B] Hard DC Available/[B]1[/B] Secondary Skills Available/[B]1[/B] Advantages Available/[B]Primary Skills Exhausted[/B]: [B]Arcana, Thievery, Stealth[/B] [/QUOTE]
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