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A Monk, a Wizard, and a Swordmage Walk into a Fallcrest; a 4e Story Now game
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<blockquote data-quote="Manbearcat" data-source="post: 9462208" data-attributes="member: 6696971"><p><strong><em>XP/LOOT</em></strong></p><p></p><p>* 1200/3 = <strong><em>400 xp apiece</em></strong>.</p><p></p><p>* Starn gains <strong><em>1 Alchemical Formula of level 8 or lower (takes Sovereign Glue formula).</em></strong></p><p></p><p>* Amongst the ancient fortification's ruins, <strong><em>Starn finds an engineering schematic detailing just the sort of Living Construct Alchemical Shooter that he has been pondering</em></strong>. <em>Now he just needs to locate and/or purchase the widgets, anchors, and alchemical components to project and build out a Ranged 10 Recharge 5/6 Attack for Rooter.</em></p><p></p><p>[HR][/HR]</p><p></p><p><strong>THE ROAD TO THE UNKNOWN</strong>: Complexity 3 SC, Level 9 (DCs 12/17/25)</p><p><strong>Goal</strong>: <em>Journey to ruined Fastormel</em>.</p><p><strong>1/8 </strong>Successes<strong>/0 </strong>Failures<strong>/2 </strong>Hard DC Available<strong>/3 </strong>Secondary Skills Available<strong>/2 </strong>Advantages Available/<strong>Primary Skills Exhausted</strong>:</p><p></p><p>[ATTACH=full]380312[/ATTACH]</p><p></p><p><strong>* Mark provisions x 2 for all party members</strong> [USER=82106]@AbdulAlhazred[/USER] [USER=7028554]@Grendel_Khan[/USER] [USER=6785785]@hawkeyefan[/USER] .</p><p></p><p><em>After multiple interventions on the road to their ultimate destination, the heroes wake with relatively full hearts and fed bellies. </em></p><p><em></em></p><p><em>Their current day is going to take them up the overgrown trail that they've already half-charted, onward to the precipice of The Nameless Wood (very much uncharted). The bottom of the sun's corona tickles the horizon as it drifts slowly vertically. The camp is broken down. </em></p><p><em></em></p><p><em>Hat Eater seems pleased with himself and his morning of apples as the big, beefy horse trots along with Nimozaran on his back...the old Wizard who seems to talk to himself in a tongue that should defy a mortal's mind and mouth surmounting its oddities. He switches in and out of common and this alien tongue in what appears to be a back-and-forth with the big horse. Hat Eater snorts, nickers, and neighs now and again, seemingly in response...but who knows really?</em></p><p><em></em></p><p><em>That is, until those near take notice that Nimozaran has taken to <strong>scrawling strange symbols and diagrams not just on the frozen topsoil or rockface...but on his very flesh. The strange wizard pulls up both of his sleeves, revealing his "artwork" and begins to trace his markings as he seems to castigate Hat Eater in this impossible language. </strong></em></p><p><em><strong></strong></em></p><p><em><strong>The skin-marks glow. They shift. They writhe... (2)</strong></em></p><p><em></em></p><p><em>Hat Eater has seemingly had enough. <strong><em>He rears and bucks, threatening to throw Nimozaran to the ground in what could be a crippling fall. (1)</em></strong></em></p><p>[HR][/HR]</p><p></p><p>2 x obstacles here (the bolded) that need to be dealt with in the numerical order above. If you fail at (1), stay right there as I need to change the situation adversely and mete out consequence. If you succeed, then proceed to 2).</p><p></p><p>What do you do? <strong>MEDIUM DC (1), HARD DC (2)</strong>.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9462208, member: 6696971"] [B][I]XP/LOOT[/I][/B] * 1200/3 = [B][I]400 xp apiece[/I][/B]. * Starn gains [B][I]1 Alchemical Formula of level 8 or lower (takes Sovereign Glue formula).[/I][/B] * Amongst the ancient fortification's ruins, [B][I]Starn finds an engineering schematic detailing just the sort of Living Construct Alchemical Shooter that he has been pondering[/I][/B]. [I]Now he just needs to locate and/or purchase the widgets, anchors, and alchemical components to project and build out a Ranged 10 Recharge 5/6 Attack for Rooter.[/I] [HR][/HR] [B]THE ROAD TO THE UNKNOWN[/B]: Complexity 3 SC, Level 9 (DCs 12/17/25) [B]Goal[/B]: [I]Journey to ruined Fastormel[/I]. [B]1/8 [/B]Successes[B]/0 [/B]Failures[B]/2 [/B]Hard DC Available[B]/3 [/B]Secondary Skills Available[B]/2 [/B]Advantages Available/[B]Primary Skills Exhausted[/B]: [ATTACH type="full" alt="1726831648035.png"]380312[/ATTACH] [B]* Mark provisions x 2 for all party members[/B] [USER=82106]@AbdulAlhazred[/USER] [USER=7028554]@Grendel_Khan[/USER] [USER=6785785]@hawkeyefan[/USER] . [I]After multiple interventions on the road to their ultimate destination, the heroes wake with relatively full hearts and fed bellies. Their current day is going to take them up the overgrown trail that they've already half-charted, onward to the precipice of The Nameless Wood (very much uncharted). The bottom of the sun's corona tickles the horizon as it drifts slowly vertically. The camp is broken down. Hat Eater seems pleased with himself and his morning of apples as the big, beefy horse trots along with Nimozaran on his back...the old Wizard who seems to talk to himself in a tongue that should defy a mortal's mind and mouth surmounting its oddities. He switches in and out of common and this alien tongue in what appears to be a back-and-forth with the big horse. Hat Eater snorts, nickers, and neighs now and again, seemingly in response...but who knows really? That is, until those near take notice that Nimozaran has taken to [B]scrawling strange symbols and diagrams not just on the frozen topsoil or rockface...but on his very flesh. The strange wizard pulls up both of his sleeves, revealing his "artwork" and begins to trace his markings as he seems to castigate Hat Eater in this impossible language. The skin-marks glow. They shift. They writhe... (2)[/B] Hat Eater has seemingly had enough. [B][I]He rears and bucks, threatening to throw Nimozaran to the ground in what could be a crippling fall. (1)[/I][/B][/I] [HR][/HR] 2 x obstacles here (the bolded) that need to be dealt with in the numerical order above. If you fail at (1), stay right there as I need to change the situation adversely and mete out consequence. If you succeed, then proceed to 2). What do you do? [B]MEDIUM DC (1), HARD DC (2)[/B]. [/QUOTE]
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