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A Monk, a Wizard, and a Swordmage Walk into a Fallcrest; a 4e Story Now game
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<blockquote data-quote="Manbearcat" data-source="post: 9491275" data-attributes="member: 6696971"><p>Complexity 3 SC, Level 10 (DCs 13/18/26)</p><p><strong>Goal (staged)</strong>: <em><s>Commune with the spirit of Lake Nen</s> (2), <s>enlist the aid of the Primal forces in cleansing Acamar’s malign celestial influence on Nimozaran</s> (5), and in defeating the same influence on the material/spiritual world (8).</em></p><p><strong>7</strong>/8 Successes/<strong>0</strong> Failures/<s>Hard DC Available</s>/1 Secondary Skill Available/<strong>2</strong> Advantages Available/<strong>Primary Skills Exhausted</strong>: <strong>History, Endurance, Nature, Perception, Arcana, Diplomacy, Insight</strong></p><p></p><p><em>The mighty spirit of the lake releases Lief as its conduit and speaks directly to the heroes. The shifter gasps yet keeps his balance to prevent a collapse into the water. As he draws in a series of great gulps of air to replenish himself, the world momentarily seems a far thing to his ears, but he can sense and hear the exchange.</em></p><p><em></em></p><p><em>The still lake, silver as a mirror, now swells. A titanic wave crests, looming over them all. It hangs in the air, defying all natural law.</em></p><p><em></em></p><p><em>The totemic stag materializes and says a few words that only Lief has access to its derivation:</em></p><p><em></em></p><p><em>"A Watcher perceives. It records. It portends. It councils. A Warrior acts. The natural world needs both."</em></p><p><em></em></p><p><em>A gate of translucent, ephemeral quality opens, prismatic coils of a serpent manipulating it. The stag disappears through and the gate fades.</em></p><p><em></em></p><p><em>The mountainous water before the heroes ignores this. A voice like a crashing wave and a subtle eddy somehow combined ushers from the voluminous mass:</em></p><p><em></em></p><p><em>"This tower is the only remaining bastion of the Elder Evil you call Acamar. I will destroy the enchantments of its master with a flooding purge. You will do what I cannot; enter and ruin its terrible machine, destroying the corrupt crystals that power it."</em></p><p><em></em></p><p><em>A pause.</em></p><p><em></em></p><p><em>"I will immediately crush it under the crushing wrath of my waves, allowing no time for its seep into the terrestrial world, the Spirit Realm, or to cowardly wriggle back to the celestial hellscape from whence it came. You will be destroyed in the effort...but fear not...like worthy warriors of bygone era, your spirits will endure."</em></p><p></p><p>[HR][/HR]</p><p></p><p>To be abundantly clear, what the Elder Primal Spirit is saying here in mechanical terms is you guys are going to face an extremely perilous <strong>level +4 (Complexity 1) <em>Escape the Tidal Wave and the Tower's Ruination </em>Skill Challenge immediately after defeating the tower</strong> (assuming you do!). </p><p></p><p><strong>(1) Do you guys accept the boon and risk of these terms (which will cement the final 1 Success of this SC)</strong>? It will ensure that Acamar's taint is gone from this world, but you will be risking extreme peril. Should you fail the Skill Challenge, all PCs area slain by the tidal wave and the tower's ruination. However, as mentioned, your spirits will endure as primal champions of the material world and the Spirit Realm beyond. </p><p></p><p><strong>(2) Alternatively, do you guys try to talk to the titanic spirit down into delaying for a moment, allowing you more time for egress (MEDIUM DC)</strong>? In that case, <strong>instead of a Level +4 (Complexity 1) SC, we'll make a singular Group Check vs the Hard DC for your level (3 PCs means throttling that back to Medium DC)</strong>. Success or fail and you escape. However, the <strong>stakes for failure are that this delay has afforded the taint of Acamar to escape and pervade the natural world still.</strong></p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9491275, member: 6696971"] Complexity 3 SC, Level 10 (DCs 13/18/26) [B]Goal (staged)[/B]: [I][S]Commune with the spirit of Lake Nen[/S] (2), [S]enlist the aid of the Primal forces in cleansing Acamar’s malign celestial influence on Nimozaran[/S] (5), and in defeating the same influence on the material/spiritual world (8).[/I] [B]7[/B]/8 Successes/[B]0[/B] Failures/[S]Hard DC Available[/S]/1 Secondary Skill Available/[B]2[/B] Advantages Available/[B]Primary Skills Exhausted[/B]: [B]History, Endurance, Nature, Perception, Arcana, Diplomacy, Insight[/B] [I]The mighty spirit of the lake releases Lief as its conduit and speaks directly to the heroes. The shifter gasps yet keeps his balance to prevent a collapse into the water. As he draws in a series of great gulps of air to replenish himself, the world momentarily seems a far thing to his ears, but he can sense and hear the exchange. The still lake, silver as a mirror, now swells. A titanic wave crests, looming over them all. It hangs in the air, defying all natural law. The totemic stag materializes and says a few words that only Lief has access to its derivation: "A Watcher perceives. It records. It portends. It councils. A Warrior acts. The natural world needs both." A gate of translucent, ephemeral quality opens, prismatic coils of a serpent manipulating it. The stag disappears through and the gate fades. The mountainous water before the heroes ignores this. A voice like a crashing wave and a subtle eddy somehow combined ushers from the voluminous mass: "This tower is the only remaining bastion of the Elder Evil you call Acamar. I will destroy the enchantments of its master with a flooding purge. You will do what I cannot; enter and ruin its terrible machine, destroying the corrupt crystals that power it." A pause. "I will immediately crush it under the crushing wrath of my waves, allowing no time for its seep into the terrestrial world, the Spirit Realm, or to cowardly wriggle back to the celestial hellscape from whence it came. You will be destroyed in the effort...but fear not...like worthy warriors of bygone era, your spirits will endure."[/I] [HR][/HR] To be abundantly clear, what the Elder Primal Spirit is saying here in mechanical terms is you guys are going to face an extremely perilous [B]level +4 (Complexity 1) [I]Escape the Tidal Wave and the Tower's Ruination [/I]Skill Challenge immediately after defeating the tower[/B] (assuming you do!). [B](1) Do you guys accept the boon and risk of these terms (which will cement the final 1 Success of this SC)[/B]? It will ensure that Acamar's taint is gone from this world, but you will be risking extreme peril. Should you fail the Skill Challenge, all PCs area slain by the tidal wave and the tower's ruination. However, as mentioned, your spirits will endure as primal champions of the material world and the Spirit Realm beyond. [B](2) Alternatively, do you guys try to talk to the titanic spirit down into delaying for a moment, allowing you more time for egress (MEDIUM DC)[/B]? In that case, [B]instead of a Level +4 (Complexity 1) SC, we'll make a singular Group Check vs the Hard DC for your level (3 PCs means throttling that back to Medium DC)[/B]. Success or fail and you escape. However, the [B]stakes for failure are that this delay has afforded the taint of Acamar to escape and pervade the natural world still.[/B] [/QUOTE]
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