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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
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A More Flexible Monk
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<blockquote data-quote="Viktyr Gehrig" data-source="post: 2474767" data-attributes="member: 9249"><p>Really, I only left Tongue of the Sun and Moon in there for people who specifically wanted it. I cannot imagine <strong>how</strong> this ability works, and I don't care for the flavor of it, but I didn't want to cut it out entirely since some people might choose it.</p><p></p><p> As far as Quivering Palm... I'm not sure why anyone would take it. At the earliest you can get the ability, the Fortitude Save is trivial against any creature that's worth using it on. I also included the limitation that it requires the use of an Action Point plus a Ki Point, to represent how rare and special it is.</p><p></p><p> I'm trying to figure out how to make Quivering Palm better.</p><p></p><p></p><p></p><p> Perfect Self also makes you immune to a considerable number of spell effects that only target humanoids or monstrous humanoids. I agree that it probably needs some kind of improvement-- it's another ability I left in as a legacy of the original Monk class.</p><p></p><p> I'm also concerned that Denying the Attack is too powerful, when compared to similar abilities like Ki Dodge or the Rogue's Defensive Roll. </p><p></p><p></p><p></p><p> Not at all. I always thought Perfect Self was rather laughable.</p><p></p><p></p><p></p><p> It's my turn to hang my head in shame. That's so obvious, and I do indeed have a copy of <em>Oriental Adventures</em>, that I am forced to wonder why it did not already occur to me.</p><p></p><p></p><p></p><p></p><p> Diamond Body doesn't protect against all energy attacks-- <em>Energy Orb</em> doesn't allow Spell Resistance, and neither Diamond Body nor Evasion will protect you from environmental heat or cold.</p><p></p><p> Energy Resistance is also a prerequisite to one of the cooler, less useless higher-level abilities, the ability to <em>wild shape</em> into an Elemental.</p><p></p><p> Since you caught yourself on the ability prerequisites issue, I won't mention it myself. Your critique has proved useful, and I'll probably present a more-refined version of this alt.Monk soon, after I've had the chance to look over <em>Oriental Adventures</em> and include some of the material.</p><p></p><p> I'll also probably include some of the OA Monk-PrC abilities that weren't covered in 3.5 sources, and possibly some Sohei abilities.</p></blockquote><p></p>
[QUOTE="Viktyr Gehrig, post: 2474767, member: 9249"] Really, I only left Tongue of the Sun and Moon in there for people who specifically wanted it. I cannot imagine [b]how[/b] this ability works, and I don't care for the flavor of it, but I didn't want to cut it out entirely since some people might choose it. As far as Quivering Palm... I'm not sure why anyone would take it. At the earliest you can get the ability, the Fortitude Save is trivial against any creature that's worth using it on. I also included the limitation that it requires the use of an Action Point plus a Ki Point, to represent how rare and special it is. I'm trying to figure out how to make Quivering Palm better. Perfect Self also makes you immune to a considerable number of spell effects that only target humanoids or monstrous humanoids. I agree that it probably needs some kind of improvement-- it's another ability I left in as a legacy of the original Monk class. I'm also concerned that Denying the Attack is too powerful, when compared to similar abilities like Ki Dodge or the Rogue's Defensive Roll. Not at all. I always thought Perfect Self was rather laughable. It's my turn to hang my head in shame. That's so obvious, and I do indeed have a copy of [i]Oriental Adventures[/i], that I am forced to wonder why it did not already occur to me. Diamond Body doesn't protect against all energy attacks-- [i]Energy Orb[/i] doesn't allow Spell Resistance, and neither Diamond Body nor Evasion will protect you from environmental heat or cold. Energy Resistance is also a prerequisite to one of the cooler, less useless higher-level abilities, the ability to [i]wild shape[/i] into an Elemental. Since you caught yourself on the ability prerequisites issue, I won't mention it myself. Your critique has proved useful, and I'll probably present a more-refined version of this alt.Monk soon, after I've had the chance to look over [i]Oriental Adventures[/i] and include some of the material. I'll also probably include some of the OA Monk-PrC abilities that weren't covered in 3.5 sources, and possibly some Sohei abilities. [/QUOTE]
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