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General Tabletop Discussion
*Pathfinder & Starfinder
A more gestalt approach to multiclassing
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<blockquote data-quote="Planeswalker Maloran" data-source="post: 3754682" data-attributes="member: 55061"><p>Two reasons. First, you gain more from your second level of a primary class than from your first level of a new class (base attack increase, save increases, hit die increases, ect). By the same token, it takes 1000 exp to get from first level to second. A character with two levels of ranger would be one level ahead (or half a level, depending on how you look at it) of a character with one level each of ranger and wizard. I think giving him just 1 level and a feat balances it better than putting him one level ahead of everyone else.</p><p></p><p>Second, favored class in this system represents the training that all members of a society gain as part of their general education. If you don't feel that all elves in your campaign should learn basic spellcasting in school, just give them a different favored class. If you feel it is too limiting, give them a choice of favored classes. When using this system, I like to use the following:</p><p></p><p>HOUSE RULE - FAVORED CLASSES</p><p>'Civilized' Human: Bard, Cleric, Fighter, Rogue, or Wizard.</p><p>Human raised away from cities: Barbarian, Druid, Ranger.</p><p>High Elf: Bard, Cleric, or Wizard.</p><p>Wood Elf: Druid or Ranger.</p><p>Half-Elf: as whichever race he was raised by.</p><p>Dwarf: Cleric or Fighter.</p><p>Halfling: Bard or Rogue.</p><p>Gnome: Bard or Wizard.</p><p>Half-Orc: Barbarian.</p><p></p><p>Note that no race has the option of Monk or Sorcerer as a favored class. I typically don't allow monks in a non-oriental campaign, while a sorcerer's magic is innate and cannot be learned in school.</p><p></p><p></p><p></p><p>Why, the class abilities of the favored class, of course! Or, from a DM's perspective, a reason for favored class to exist in the first place.</p></blockquote><p></p>
[QUOTE="Planeswalker Maloran, post: 3754682, member: 55061"] Two reasons. First, you gain more from your second level of a primary class than from your first level of a new class (base attack increase, save increases, hit die increases, ect). By the same token, it takes 1000 exp to get from first level to second. A character with two levels of ranger would be one level ahead (or half a level, depending on how you look at it) of a character with one level each of ranger and wizard. I think giving him just 1 level and a feat balances it better than putting him one level ahead of everyone else. Second, favored class in this system represents the training that all members of a society gain as part of their general education. If you don't feel that all elves in your campaign should learn basic spellcasting in school, just give them a different favored class. If you feel it is too limiting, give them a choice of favored classes. When using this system, I like to use the following: HOUSE RULE - FAVORED CLASSES 'Civilized' Human: Bard, Cleric, Fighter, Rogue, or Wizard. Human raised away from cities: Barbarian, Druid, Ranger. High Elf: Bard, Cleric, or Wizard. Wood Elf: Druid or Ranger. Half-Elf: as whichever race he was raised by. Dwarf: Cleric or Fighter. Halfling: Bard or Rogue. Gnome: Bard or Wizard. Half-Orc: Barbarian. Note that no race has the option of Monk or Sorcerer as a favored class. I typically don't allow monks in a non-oriental campaign, while a sorcerer's magic is innate and cannot be learned in school. Why, the class abilities of the favored class, of course! Or, from a DM's perspective, a reason for favored class to exist in the first place. [/QUOTE]
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