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A More Sensible Monk
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<blockquote data-quote="Viktyr Gehrig" data-source="post: 2138524" data-attributes="member: 9249"><p>Let me preface this by saying that I like the Monk class, for the most part; unlike many people on these (and other) boards, I do not think they are an anachronism in standard D&D campaign settings, and unlike the majority of people I game with, I do not believe that they are more powerful than other classes. I like the idea of a disciplined, mystical warrior who strives for physical and spiritual perfection.</p><p></p><p> However, I do have a problem with one specific mechanical ability of the Monk class: their unarmed damage. While I do not have a problem with a dedicated martial artist (especially one with supernatural powers) being capable of doing terrible damage with his bare hands, I do have a problem with a superbly-trained warrior becoming suddenly <strong>less deadly</strong> when he draws a weapon he's been trained to use for his entire career.</p><p></p><p> How might I make armed combat a more attractive option for Monks, without changing their power level, and while still allowing unarmed combat to remain viable?</p><p></p><p> I have been considering giving Monks the Weapon Focus feat tree (including the Fighter-only feats) with their unarmed attacks for free (duplicating <strong>some</strong> of the unarmed damage) and expanding the Ki Strike class ability to include other special effects, so that Monks are still impressive unarmed fighters, but would still be inclined to take advantage of level-appropriate magical weapons. I am also strongly in favor of adding the Combat Martial Arts feat tree from d20 Modern, with the Monk automatically gaining them as appropriate.</p><p></p><p> What are your thoughts?</p></blockquote><p></p>
[QUOTE="Viktyr Gehrig, post: 2138524, member: 9249"] Let me preface this by saying that I like the Monk class, for the most part; unlike many people on these (and other) boards, I do not think they are an anachronism in standard D&D campaign settings, and unlike the majority of people I game with, I do not believe that they are more powerful than other classes. I like the idea of a disciplined, mystical warrior who strives for physical and spiritual perfection. However, I do have a problem with one specific mechanical ability of the Monk class: their unarmed damage. While I do not have a problem with a dedicated martial artist (especially one with supernatural powers) being capable of doing terrible damage with his bare hands, I do have a problem with a superbly-trained warrior becoming suddenly [b]less deadly[/b] when he draws a weapon he's been trained to use for his entire career. How might I make armed combat a more attractive option for Monks, without changing their power level, and while still allowing unarmed combat to remain viable? I have been considering giving Monks the Weapon Focus feat tree (including the Fighter-only feats) with their unarmed attacks for free (duplicating [b]some[/b] of the unarmed damage) and expanding the Ki Strike class ability to include other special effects, so that Monks are still impressive unarmed fighters, but would still be inclined to take advantage of level-appropriate magical weapons. I am also strongly in favor of adding the Combat Martial Arts feat tree from d20 Modern, with the Monk automatically gaining them as appropriate. What are your thoughts? [/QUOTE]
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