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A mystery race ?
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<blockquote data-quote="pawsplay" data-source="post: 3844463" data-attributes="member: 15538"><p>Realistic possibilities:</p><p></p><p>Goliath - "strong guys," got lukewarm but positive reception, more palatable than half-orcs as dumb fighter race with stronger connection to barbarian and ranger classes, and 4e is an excellent opportunity to excise the Powerful Build ability</p><p></p><p>Drow - PC-able, thanks to twenty years of Drizzt, Everquest, and now Eberron. Unlikely due to presence of tiefling, extreme similarity to eladrin, historical use as monster race.</p><p></p><p>Gnome - "Just kidding, we're including gnomes after all, we've just been hashing it out in dev because Evil Editor X couldn't figure out what they were for."</p><p></p><p>Kobolds - Evil with a point, if you will. Like gnomes, could serve as a Small caster race. Cult following. Unlikely due to historical use as monster race, comedic stereotypes.</p><p></p><p>Lizardmen - Why not? Another "strong" race, not a half race, unique abilities. Historically a monster race, but a <em>neutral</em> monster race.</p><p></p><p>Killoren - Obscure, but cool. Received a generally positive reception in an otherwise disliked book. Unlikely due to overabundance of fey already.</p><p></p><p>Not bloody likely:</p><p></p><p>Cat people - Elves are already dextrous and woodsy. </p><p></p><p>Goblin - Too much like an evil halfling. They're small, plucky, prudent, sneaky, and agile.</p><p></p><p>Raptoran - Flying PC races involve all kinds of special considerations.</p><p></p><p>Minotaur - A half-orc, only harder to balance. Unless you mean a Dragonlance minotaur, which would make them too similar to hobgoblins and orcs.</p><p></p><p>Hobgoblin - Really too much like a human, and they've been playing around with their overtly martial culture and specialist, bred-for-battle hobgoblin types. Likely to be the "new orc" in the MM.</p><p></p><p>Gnolls - Too overtly fiendish, and with too many powerful traits. If you toned them down, they are no longer gnolls.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 3844463, member: 15538"] Realistic possibilities: Goliath - "strong guys," got lukewarm but positive reception, more palatable than half-orcs as dumb fighter race with stronger connection to barbarian and ranger classes, and 4e is an excellent opportunity to excise the Powerful Build ability Drow - PC-able, thanks to twenty years of Drizzt, Everquest, and now Eberron. Unlikely due to presence of tiefling, extreme similarity to eladrin, historical use as monster race. Gnome - "Just kidding, we're including gnomes after all, we've just been hashing it out in dev because Evil Editor X couldn't figure out what they were for." Kobolds - Evil with a point, if you will. Like gnomes, could serve as a Small caster race. Cult following. Unlikely due to historical use as monster race, comedic stereotypes. Lizardmen - Why not? Another "strong" race, not a half race, unique abilities. Historically a monster race, but a [i]neutral[/i] monster race. Killoren - Obscure, but cool. Received a generally positive reception in an otherwise disliked book. Unlikely due to overabundance of fey already. Not bloody likely: Cat people - Elves are already dextrous and woodsy. Goblin - Too much like an evil halfling. They're small, plucky, prudent, sneaky, and agile. Raptoran - Flying PC races involve all kinds of special considerations. Minotaur - A half-orc, only harder to balance. Unless you mean a Dragonlance minotaur, which would make them too similar to hobgoblins and orcs. Hobgoblin - Really too much like a human, and they've been playing around with their overtly martial culture and specialist, bred-for-battle hobgoblin types. Likely to be the "new orc" in the MM. Gnolls - Too overtly fiendish, and with too many powerful traits. If you toned them down, they are no longer gnolls. [/QUOTE]
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