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<blockquote data-quote="irdeggman" data-source="post: 3013001" data-attributes="member: 16285"><p>Ditto on the welcome.</p><p></p><p>The correct answer is no they are not consistent between games.</p><p></p><p>D20 Star Wars does not use the D&D rules hence things like AC have no meaning in Star Wars. Some feats function the same and some do not.</p><p></p><p>D&D went to 3.5 and Star Wars went to the Revised rules (soon to be the saga ones). And even when it was non revised there were a lot differences between the two.</p><p></p><p>The one thing that is absolutely consistent in any d20 system is that higher is better for the person rolling.</p><p></p><p>Other things that are consistent:</p><p></p><p>Skills have ranks that increase the likelihood of success.</p><p></p><p>Ability scores have modifiers that increase the likelihood of success on a linked skill.</p><p></p><p>There are saving throws. Most games have a Constitution, a Dexterity and a Wisdom based saving throw. Although some d20 games (like Mutants and Masterminds) have variations on the saving throws but all d20 systems (that I have seen) have some kind of saving throw system.</p></blockquote><p></p>
[QUOTE="irdeggman, post: 3013001, member: 16285"] Ditto on the welcome. The correct answer is no they are not consistent between games. D20 Star Wars does not use the D&D rules hence things like AC have no meaning in Star Wars. Some feats function the same and some do not. D&D went to 3.5 and Star Wars went to the Revised rules (soon to be the saga ones). And even when it was non revised there were a lot differences between the two. The one thing that is absolutely consistent in any d20 system is that higher is better for the person rolling. Other things that are consistent: Skills have ranks that increase the likelihood of success. Ability scores have modifiers that increase the likelihood of success on a linked skill. There are saving throws. Most games have a Constitution, a Dexterity and a Wisdom based saving throw. Although some d20 games (like Mutants and Masterminds) have variations on the saving throws but all d20 systems (that I have seen) have some kind of saving throw system. [/QUOTE]
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