Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
A neotrad TTRPG design manifesto
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="clearstream" data-source="post: 9247043" data-attributes="member: 71699"><p>It surprised me that you read my words to imply I was literally quoting RE etc. Moving on therefore,</p><p></p><p></p><p>Recollect from my OP that I resist the conflation you imply here. So if you aim to insist on that we'll need to agree to disagree. I'm not saying you shouldn't insist - only that in this thread I am speaking only to neotrad as a design trend.</p><p></p><p></p><p>We hopefully agree that to be playful and to play a game are not identical. [USER=7040941]@Emberashh[/USER] has often referenced improv. I have emphasised gamefulness because I have been focused on the incorporation of innovative mechanics into subsequent game texts. Following rules and enacting mechanics is associated with game play, rather than simply play. It becomes a game, once we commit to following rules.</p><p></p><p>TTRPG could be assessed as being playful as well as gameful. That may have interesting consequences. What happens when your niece is <strong>not </strong>provided with opportunity to express her character via game play? Is that game-facilitated expression rightly discounted as being ludically-crux, for your niece? What is your account for why she choosees to play a game, if it is not?</p><p></p><p></p><p>Based on this, let's modify my scenario. Original-Lucy indeed did want the guessing game and strategic challenges, just as I described. New-Lucy has other motives: she wants to insert herself into the fiction via a character and thereby provide first-person prompts. Can you say in what senses you take New-Lucy to be playing a game? So that I can better understand your view on this. For example, does it matter if she or her GM are following rules?</p></blockquote><p></p>
[QUOTE="clearstream, post: 9247043, member: 71699"] It surprised me that you read my words to imply I was literally quoting RE etc. Moving on therefore, Recollect from my OP that I resist the conflation you imply here. So if you aim to insist on that we'll need to agree to disagree. I'm not saying you shouldn't insist - only that in this thread I am speaking only to neotrad as a design trend. We hopefully agree that to be playful and to play a game are not identical. [USER=7040941]@Emberashh[/USER] has often referenced improv. I have emphasised gamefulness because I have been focused on the incorporation of innovative mechanics into subsequent game texts. Following rules and enacting mechanics is associated with game play, rather than simply play. It becomes a game, once we commit to following rules. TTRPG could be assessed as being playful as well as gameful. That may have interesting consequences. What happens when your niece is [B]not [/B]provided with opportunity to express her character via game play? Is that game-facilitated expression rightly discounted as being ludically-crux, for your niece? What is your account for why she choosees to play a game, if it is not? Based on this, let's modify my scenario. Original-Lucy indeed did want the guessing game and strategic challenges, just as I described. New-Lucy has other motives: she wants to insert herself into the fiction via a character and thereby provide first-person prompts. Can you say in what senses you take New-Lucy to be playing a game? So that I can better understand your view on this. For example, does it matter if she or her GM are following rules? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A neotrad TTRPG design manifesto
Top