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A neotrad TTRPG design manifesto
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<blockquote data-quote="AbdulAlhazred" data-source="post: 9247808" data-attributes="member: 82106"><p>Reviewing the posts subsequent to the one you mention here I am puzzled by this interpretation. At <a href="https://www.enworld.org/threads/a-neotrad-ttrpg-design-manifesto.701957/post-9236830" target="_blank">121</a>I comment on your post, but I mention nothing about compels at all. Then at <a href="https://www.enworld.org/threads/a-neotrad-ttrpg-design-manifesto.701957/post-9236859" target="_blank">124</a> I'm simply saying I am unsure about compels and I don't venture an opinion about them at all specifically. I don't see how those two posts could possibly be interpreted as a "horrifically incorrect view" of ANYTHING AT ALL. At that point you responded with something that mystified me entirely and I just chose to move on. The last paragraph of your response to 124 makes sense at least, and the last sentence of the first paragraph "Collaborative shared narrative is practically fate's whole thing." I'll accept as a reasonable statement, I think the game generally, as I understand it having played very little, is intended to produce a type of collaborative story.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9247808, member: 82106"] Reviewing the posts subsequent to the one you mention here I am puzzled by this interpretation. At [URL='https://www.enworld.org/threads/a-neotrad-ttrpg-design-manifesto.701957/post-9236830']121[/URL]I comment on your post, but I mention nothing about compels at all. Then at [URL='https://www.enworld.org/threads/a-neotrad-ttrpg-design-manifesto.701957/post-9236859']124[/URL] I'm simply saying I am unsure about compels and I don't venture an opinion about them at all specifically. I don't see how those two posts could possibly be interpreted as a "horrifically incorrect view" of ANYTHING AT ALL. At that point you responded with something that mystified me entirely and I just chose to move on. The last paragraph of your response to 124 makes sense at least, and the last sentence of the first paragraph "Collaborative shared narrative is practically fate's whole thing." I'll accept as a reasonable statement, I think the game generally, as I understand it having played very little, is intended to produce a type of collaborative story. [/QUOTE]
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