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Community
General Tabletop Discussion
*Pathfinder & Starfinder
A new action point idea
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<blockquote data-quote="Stalker0" data-source="post: 3814933" data-attributes="member: 5889"><p>Here are the problems with doing it that way.</p><p></p><p>Lets say everyone gets 1 action point per day equal to their charisma bonus. Well, since the worst charisma bonus you can have is a -4, then we will say that you get 0 at -4, so a 10 charisma (+0) gets 4 per day.</p><p></p><p>Maybe 4 is too many, making action points too prevalent. Okay what is 10 charisma gets 1 and any below that get 0? Well then there's no difference between an 8 and a 6 charisma.</p><p></p><p>The nice thing about rolling is it provides a tangible benefit without such a big increase. Let's say every character gets 1 action points per day. If I have an 18 charisma, that means I have a 50% chance of making that DC 15 roll, and a 40% chance of making any second roll.</p><p></p><p>Let me do some quick math:</p><p></p><p>1 action point per day: 50% chance I'll get another one, and then a 40% chance after that I can get one more, 30% after that, 20%, 10%, 0.. on onward. Note that this math is only a 1st order of complexity, but it should illustrate the point.</p><p></p><p>1 extra AP: 50%</p><p>2 AP: 30%</p><p>3 AP: 14%</p><p>4 AP: 4.8%</p><p>5 AP: 1.2%</p><p>Average AP per day: 2.772 (including the 1 you always get)</p><p></p><p>Now lets try a person with a 10 charisma, so only has a 30% chance for the 1st, 20% for second, 10% for 3rd, and 0 for 4th.</p><p></p><p>1 extra AP: 30%</p><p>2 AP: 5.4%</p><p>3 AP: .6%</p><p></p><p>Average AP per Day: 1.588 (including the standard 1)</p><p></p><p></p><p>So while the 18 charisma definately gets you more, its less than 1 AP per bonus. That makes the system more manageable. It also lets the 18 charisma guy every so often have the chance to get 4 or 5 AP in a day, though that's extremely rare. The lower charisma guy isn't truly shafted on AP (the gap isn't that wide), but he definately notices the difference is he's not put points into charisma.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 3814933, member: 5889"] Here are the problems with doing it that way. Lets say everyone gets 1 action point per day equal to their charisma bonus. Well, since the worst charisma bonus you can have is a -4, then we will say that you get 0 at -4, so a 10 charisma (+0) gets 4 per day. Maybe 4 is too many, making action points too prevalent. Okay what is 10 charisma gets 1 and any below that get 0? Well then there's no difference between an 8 and a 6 charisma. The nice thing about rolling is it provides a tangible benefit without such a big increase. Let's say every character gets 1 action points per day. If I have an 18 charisma, that means I have a 50% chance of making that DC 15 roll, and a 40% chance of making any second roll. Let me do some quick math: 1 action point per day: 50% chance I'll get another one, and then a 40% chance after that I can get one more, 30% after that, 20%, 10%, 0.. on onward. Note that this math is only a 1st order of complexity, but it should illustrate the point. 1 extra AP: 50% 2 AP: 30% 3 AP: 14% 4 AP: 4.8% 5 AP: 1.2% Average AP per day: 2.772 (including the 1 you always get) Now lets try a person with a 10 charisma, so only has a 30% chance for the 1st, 20% for second, 10% for 3rd, and 0 for 4th. 1 extra AP: 30% 2 AP: 5.4% 3 AP: .6% Average AP per Day: 1.588 (including the standard 1) So while the 18 charisma definately gets you more, its less than 1 AP per bonus. That makes the system more manageable. It also lets the 18 charisma guy every so often have the chance to get 4 or 5 AP in a day, though that's extremely rare. The lower charisma guy isn't truly shafted on AP (the gap isn't that wide), but he definately notices the difference is he's not put points into charisma. [/QUOTE]
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