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<blockquote data-quote="Manbearcat" data-source="post: 6053790" data-attributes="member: 6696971"><p>@<a href="http://www.enworld.org/forum/members/quickleaf.html" target="_blank"><span style="color: yellow">Quickleaf</span></a> </p><p> </p><p>That looks great. It looks very much like a Bladesinger. You've got good synergy there overall. The only thing I would say is that it is almost exclusively controller. The only leader capability is the aura (which is quite a good one albeit). It should play as Controller primary and then a hybrid secondary of Skirmisher, Soldier, Leader (equal parts). If that is what you're going for then you've hit the mark dead-center. </p><p> </p><p>However, the only concern I have is that you don't have a reliable Vuln Fire that you can put on enemies round in and round out so that may be an issue. You have the conditional daily (only works on targets with the correct current resisntance) and an encounter power. That may not be enough to consistently threaten your PCs with the leader effect that he has (the aura granting fire keyword to attacks). However, if they all have fire resist and are in that burst 5, then Invert Resistance should give you multiple attacks against vulnerable targets. The Flame Tongue effect is a little bit weak and unlikely to come into play. I'm personally not a big fan of "effects triggered by PCs at 0 HP" due to the limited likelihood of it manifesting and, if it does, it may possibly mean that the fight has gone very poor thus rendering its tacitcal and climactic impact inconsequential; perhaps on Bloodied instead. Or, this may be where you want to consider a minor Vuln Fire effect. You may want to playtest the encounter a few times to see how it works out. In complicated fights, I typically playtest them a few times to confirm that the synergies I've put together pan out on more than just paper.</p><p> </p><p>Another way to deal with that might be have the fight have fire hazards/terrain that inflict Vuln fire. With the right mix of blocking terrain, and cohort roles, you've got yourself a great looking, climactic boss fight.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6053790, member: 6696971"] @[URL="http://www.enworld.org/forum/members/quickleaf.html"][COLOR=yellow]Quickleaf[/COLOR][/URL] That looks great. It looks very much like a Bladesinger. You've got good synergy there overall. The only thing I would say is that it is almost exclusively controller. The only leader capability is the aura (which is quite a good one albeit). It should play as Controller primary and then a hybrid secondary of Skirmisher, Soldier, Leader (equal parts). If that is what you're going for then you've hit the mark dead-center. However, the only concern I have is that you don't have a reliable Vuln Fire that you can put on enemies round in and round out so that may be an issue. You have the conditional daily (only works on targets with the correct current resisntance) and an encounter power. That may not be enough to consistently threaten your PCs with the leader effect that he has (the aura granting fire keyword to attacks). However, if they all have fire resist and are in that burst 5, then Invert Resistance should give you multiple attacks against vulnerable targets. The Flame Tongue effect is a little bit weak and unlikely to come into play. I'm personally not a big fan of "effects triggered by PCs at 0 HP" due to the limited likelihood of it manifesting and, if it does, it may possibly mean that the fight has gone very poor thus rendering its tacitcal and climactic impact inconsequential; perhaps on Bloodied instead. Or, this may be where you want to consider a minor Vuln Fire effect. You may want to playtest the encounter a few times to see how it works out. In complicated fights, I typically playtest them a few times to confirm that the synergies I've put together pan out on more than just paper. Another way to deal with that might be have the fight have fire hazards/terrain that inflict Vuln fire. With the right mix of blocking terrain, and cohort roles, you've got yourself a great looking, climactic boss fight. [/QUOTE]
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