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Community
General Tabletop Discussion
*Pathfinder & Starfinder
A New Critical House Rule
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<blockquote data-quote="Wightbred" data-source="post: 4744985" data-attributes="member: 56388"><p>You need to be very careful of the interaction between rules with something like this. 4e has lots of little effects that work off the rule base, and more are added all the time. If the rule means that a Rogue with a dagger can knock someone down 1 in 4 hits instead of 1 in 20, that could have a big impact on the effectiveness of the Rogue compared to other classes, which could really affect the balance.</p><p> </p><p>We have a house rule similar to your initial mistake where if you max your damage and roll a crit you get to roll again and add (and roll again and add if this is max - ie: an open test). In reality this has only a minor effect on combat because it happens so rarely, but the theory that you can take out any sized solo with a single hit appeals to us.</p></blockquote><p></p>
[QUOTE="Wightbred, post: 4744985, member: 56388"] You need to be very careful of the interaction between rules with something like this. 4e has lots of little effects that work off the rule base, and more are added all the time. If the rule means that a Rogue with a dagger can knock someone down 1 in 4 hits instead of 1 in 20, that could have a big impact on the effectiveness of the Rogue compared to other classes, which could really affect the balance. We have a house rule similar to your initial mistake where if you max your damage and roll a crit you get to roll again and add (and roll again and add if this is max - ie: an open test). In reality this has only a minor effect on combat because it happens so rarely, but the theory that you can take out any sized solo with a single hit appeals to us. [/QUOTE]
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Community
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*Pathfinder & Starfinder
A New Critical House Rule
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