Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
A new d20 product
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kenjura" data-source="post: 814067" data-attributes="member: 11321"><p>That has been a primary concern. I'm not sure what is and isn't sacred, but <strong>here's what I haven't changed</strong> (though, in some cases, I've provided variant rules to use instead).</p><p></p><p>The actual class list (no deletions)</p><p>PC races (I leave it to the PHB and Savage Species)</p><p>Basic feat, ability increase, max ranks, and XP progression for PC's</p><p>Hit points (vp/wp variant option exists)</p><p>General combat rules (base attack, AC, special actions, AOO's, etc)</p><p>Method of gaining XP (variant rules exist, but the core stands)</p><p></p><p><strong>Here's a few important things that have changed, and warrant verification:</strong></p><p>The system requires the point buy method (can be overturned by the DM, of course). As far as I know, point buy doesn't exist in the SRD, and I'm not even allowed to refer to it (as in "use standard point buy in the core rulebook").</p><p>Multiclassing penalties (20% XP hit) do not exist. Indeed, there will a DM's option to add minor, but useful rewards to compensate for the inherent disadvantages in multiclassing.</p><p>The skill list has been altered. Many deletions, many merges, many additions. The basic mechanic is the same (ranks + modifiers = bonus). I don't know why every d20 product in the world supports the core PHB skills.</p><p>I've changed phb feats, like Dodge. I'm not sure if I'm allowed to call a feat "Dodge", especially if it's different.</p><p></p><p>I'm of the opinion that classes, skills, feats, equipment, and monsters should be completely up to the campaign world developer and the DM. The core skills and feats are not universal, they're for a Greyhawk-ish world of "standard d&d" and couldn't possibly support everyone's playing style. I've tried to expand them without alienating the core system.</p><p></p><p></p><p>I've actually considered making my own system, but I decided it isn't worth it. This system, while one of the most radical out there, is really no more of a departure than d20 Modern or Star Wars d20, which are both valid. I like the marketing opportunities with the d20 license.</p><p></p><p>-Kenjura</p></blockquote><p></p>
[QUOTE="kenjura, post: 814067, member: 11321"] That has been a primary concern. I'm not sure what is and isn't sacred, but [b]here's what I haven't changed[/b] (though, in some cases, I've provided variant rules to use instead). The actual class list (no deletions) PC races (I leave it to the PHB and Savage Species) Basic feat, ability increase, max ranks, and XP progression for PC's Hit points (vp/wp variant option exists) General combat rules (base attack, AC, special actions, AOO's, etc) Method of gaining XP (variant rules exist, but the core stands) [b]Here's a few important things that have changed, and warrant verification:[/b] The system requires the point buy method (can be overturned by the DM, of course). As far as I know, point buy doesn't exist in the SRD, and I'm not even allowed to refer to it (as in "use standard point buy in the core rulebook"). Multiclassing penalties (20% XP hit) do not exist. Indeed, there will a DM's option to add minor, but useful rewards to compensate for the inherent disadvantages in multiclassing. The skill list has been altered. Many deletions, many merges, many additions. The basic mechanic is the same (ranks + modifiers = bonus). I don't know why every d20 product in the world supports the core PHB skills. I've changed phb feats, like Dodge. I'm not sure if I'm allowed to call a feat "Dodge", especially if it's different. I'm of the opinion that classes, skills, feats, equipment, and monsters should be completely up to the campaign world developer and the DM. The core skills and feats are not universal, they're for a Greyhawk-ish world of "standard d&d" and couldn't possibly support everyone's playing style. I've tried to expand them without alienating the core system. I've actually considered making my own system, but I decided it isn't worth it. This system, while one of the most radical out there, is really no more of a departure than d20 Modern or Star Wars d20, which are both valid. I like the marketing opportunities with the d20 license. -Kenjura [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A new d20 product
Top